Is anyone else having EE crash on them when loading different areas even in official campaigns
drdeacon
Member Posts: 20
basically the title is the question I have been running into this problem over and over again where I will be playing then it tries to move to new areas or specific ones (For example I could not enter the main house in SoU in chapter one via teleport but if I walked all the way back to the city I could for whatever reason) and the whole game crashes. Really quiet bothersome. I have submitted a ticket but I was just wondering if other Mac user's out there were having similar issues. I think its related to my graphics card because the error is error: 0xfffffffb and says a whole bunch of weird mumbo jumbo I dont understand underneath the error message I think they are logs but again not super tech savvy when it comes to this kind of stuff.
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I'm sorry to hear you're having troubles with the game. I haven't seen these issues while testing on Mac myself, but if possible, could you post the bug you filed to our Redmine? I'll likely find it eventually, but I can try to take a quick glance in the meantime.
Have you tried disabling all the advanced frame buffer effects? What resolution / hardware are you currently playing on? Are you playing the game with any mods at the moment?
Thanks!
I have tried disabling all the advanced fillers/framing effects and running it at the lowest settings I have the most recent CEP (2.63) installed, a few portrait packs (Which my character is using as his face right now) and some other modules/their required mods (Like sands of fate and the gods themselves)
As for hardware I am MacBook pro 15' mid 2014, 2.2 ghz intel core i7, 16gb1600mhz ddr3, Intel Iris pro 1536mb running version 10.13.3 high seirra
Apologies for the delay, it's been exceedingly busy around here.
Here's a few things we might try.
1) Can you try running the game directly from the .app, rather than through the Beamdog client?
2) Are you able to start a new SoU game, and does the game crash when you are in the building?
3) Saying all that, if you step out of the building, then immediately back in, does it crash?
4) Since you've pre-ordered, I believe that you would have received a Steam key. By chance, have you attempted to use the version of the game from there?
5) have you seen this crash on any other area in NWN? I'm curious as to if there are commonalities between modules, or if there is some specific resource in that map that may be causing problems
I'll see if I can think up anything else in the meantime.
1) Can you try running the game directly from the .app, rather than through the Beamdog client?
A.I have indeed tried this and had the same issue
2) Are you able to start a new SoU game, and does the game crash when you are in the building?
A.I can start a new game and the crash doesnt always occur on the house but it does occur in other buildings/areas/modules
3) Saying all that, if you step out of the building, then immediately back in, does it crash?
A. sometimes.
4) Since you've pre-ordered, I believe that you would have received a Steam key. By chance, have you attempted to use the version of the game from there?
A. yes i have tried to load that game from steam and it has the same issues. for example I started a new OC and it crashed after meeting Aribeth and trying to leave that room you first meet her in.
5) have you seen this crash on any other area in NWN? I'm curious as to if there are commonalities between modules, or if there is some specific resource in that map that may be causing problems
A. As stated above yes it appears to happen on all modules at one point or another for HOTU it occurred when I first went into the bar downstairs. For Kingmaker it occurred after the large battle at the beginning of the game and so on. I beleive it probably has something to do with the graphics/placeable objects or a particular scripted graphic but I can't be 100% sure
Looking online similar errors occurred in the not to distant past for other games like sim city and League of legends and mac users when the OS was updated. It has something to do with the graphics cards not playing nice with certain types of code or other such (Again not a coder/computerscience person) but it seems that might be what is occurring here. However, Many of my other games pillars of eternity, KOTOR, XCOM 2 Witcher all seem to run fine and not have this issue with crashing due to a graphics error so It makes me think it has to be something within the code of NWN itself. Hope that helps please let me know if there is anything else I can do to figure this stuff out. Hopefully the redmine reports I sent that is linked above can also shed some light on this issue.
I've tossed your bug over to a programmer, though I don't know when he'll be able to respond. I'll try to keep you apprised of anything we find.
If I'm unable to get you a response in reasonable time, I highly suggest consulting with the community on these forums or one of the many Discord servers. They might have a work-around that I haven't thought of yet.
A user in our redmine was able to resolve a potentially unrelated crash by re-installing, removing compatibility mode & running from the .exe as the administrator.
Could you try that and see if it helps at all?
I will continue to follow up on this, my apologies.
Wish I had more info to provide, let me know if there's anything at all I can do to help!
One *potential* work around that I've heard of, is if you go into your nwn.ini file, make sure of the following entry.
[Video Options]
AntiAliasing Mode=0
It is not the fix we're investigating, but rather some Mac users have mentioned that it made a difference in their specific instance of the crash that had similar symptoms to the Intel crashes.
For reference, my issue is that, moving from the Prelude to Chapter One, the game crashes instantly, no mods active, nothing added to the game, just the base Neverwinter Nights Enhanced Edition files.
The crashing issues are being worked on by combined energies of the Beamdog team and Intel engineers.
Taking your time fixing this eh? Or has this been given up on?