Time is ticking away...
deejrandom
Member Posts: 23
Does time matter in bg ee?
1
Comments
There might be a timelimit to the Werewolf Isle quests, but I'm a pansy who avoids that area like the plague.
The time of day does make a small difference: Hide in Shadows has a greater success rate at night, some vendors might not be available at night, ambushes are slightly different at certain times of day... I think that might be it?
Furthermore, there is the quest in Baldur's Gate city
Travel time is pretty relevant if you are travelling invisibly.
Khalid and Jaheira and Xzar and Monteron will disappear from the game completely if you travel to Nashkel without speaking to them.
That's important to remember if, like a lot of people, you do the first part of the game solo, then want to recruit them at a higher level.
Don't travel to Nashkel, they will wait indefinitely otherwise.
There are also a few quests that have time sensitive missions where you die if you do not complete it in time. Usually these are quite obvious like being poisoned.
Other than the time sensitive quests there are litterally no punishment for spending YEARS resting... Although I will admit I have never taken much more than a year in game before completing bg1.
But from a strictly in-game perspective, as others have noted, there is very little content that is actually time-sensitive and you can (for the most part) spend as much time as you like.
Also like to add, the time restrictions when dealing with Kivan, Minsc and Edwin can be cancelled by just traveling to the correct map. Not actually doing the quest.
So for Kivan, you can run up to the Bandit Camp map, turnaround and head straight back without actually going to the camp itself and the timer is cancelled.
Same with the gnoll fortress.
Rest for weeks, months, years, until you hit the Spellplague and then kill everyone easy, specially Irenicus.
On point: I found this little forum post, although I cannot speak to its accuracy or its completeness
https://forums.beamdog.com/discussion/63003/quest-timers#latest
The reason was that Mystra was killed by Ciric and Shar, so maybe Viconia would feel good or something.