When you're looking for a 18(00) roll your character will often be a fighter type. If you're willing to rearrange rolled stats then even a roll of 75 total is entirely fine for a fighter, e.g. 18s in strength, dexterity and constitution, 9 in intelligence & charisma and 3 wisdom.
For every roll you make you then just bump up strength to 18 (assuming you don't already have that) to see what the exceptional strength roll is. Doing it like that you probably only need to roll on average for about 20 mins to get the 18(00).
Of course if you're really inclined to cheese you can just press ctrl-8 during the character creation, or use EEKeeper.
I did the same thing once in my early days of playing BG1 - I thought "00" meant ZERO, not 100, so I thought it was actually the LOWEST 18 str score possible.
Once I found out the truth, it's haunted me ever since.
Am I crazy lucky or something? I roll this all the time (especially when I rearrange the rolls).
I thought it was common. I guess I don't appreciate my own luck!
Nah, I get them pretty frequently, too. Fighters, Thieves, and Fighter/Thieves can easily max out everything they care about with a roll of 75. (Hell, 70 points gives me 18/18/18/10/3/3, which is still three hits from a mind flayer after getting the INT tome.) So when I'm rolling for a F or a F/T, I'm basically only looking at the strength score. Since you get a /00 on one out of every 100 rolls, it doesn't take much dedicated rolling to get one.
For a Paladin or a Fighter/Druid, I definitely care more about the top-line number than the strength split, especially since everything's a 19 anyway after the tome. Most of the time there I'm happy to settle for anything over 18/50, and I'll take below that if the overall is good enough.
My gf rolled her first BG character a few months ago. Like @Quartz she went Cleric/Ranger. She got a total 90 and I said, "that's good enough". She ignored me and kept rolling. 92. "Oh wow. Nice. Okay, let's go." Nope... more rolling. Boom 95 with an 18/00.
I've been playing this game 20 years and I've never rolled an 18/00 character. She gets it her first time. 30 point hits with pebbles. Dual-wielding crushing weapons. It's obscene.
And what the hell was that with the three 90+'s in 3 minutes?
I was rolling a Zerker to dual into a druid and it was taking time. She confidently said that she'd roll it for me. Alas, her beginner's luck was spent.
Don't think Ive ever hit a 00 without 'making it happen' but, I cant even count how many times Ive just kept rhythmically clicking reroll and gone right past the perfectly rolled stats just because I was zoned out expecting it to take hours to get what I did haha.
I've had incredible luck with rolling. It's true that I spend a lot of time doing it (as weird as it sounds I actually enjoy rolling), but the best rolls I've ever had have almost always come within minutes after starting. Just pure luck. By luck, I'm talking scores of 100 on paladins twice, 99s on paladins and rangers several times, 99 on a blackguard... As for 18/00 I've rolled that several times, usually not keeping it because the overall roll was too low. My best 18(00) rolls were a paladin with an overall roll of 96, and last fall I rolled a blackguard with an overall score of 94 (which I saved a screenshot of).
I never look at the decimals - what's the point, where you'll have Strength 19 before too long?
(OK, I guess if one only plays BG1, it may make sense. But one could also rush to Candlekeep for the tome and then finish everything up).
18/00 + throwing daggers = really, really quick early-game. It's 8.5 damage per hit with two APR out of the blocks, 2.5 with specialization (which is possible for almost all classes that can get slash strength scores in the first place), good for 21.25 damage per round assuming all attacks hit and no criticals, which is about 55% greater than what you get with 18/75 strength or worse. Plus, 18/00 strength = 150 extra pounds of carrying capacity relative to 18/51-75 strength, which is a big boon when hauling Ankheg shells to Thunderhammer to get your early economy going.
In a lot of ways, rolling for 18/00 is similar to dual-classing late. Both get you a very substantial advantage that you can only really enjoy over a small percentage of the series. It's just a question of whether you benefit for the first 20% of the trilogy or the last 20% of the trilogy.
Comments
Getting a 00 AND a 92+ point roll...? That's the stuff dreams are made of!
For every roll you make you then just bump up strength to 18 (assuming you don't already have that) to see what the exceptional strength roll is. Doing it like that you probably only need to roll on average for about 20 mins to get the 18(00).
Of course if you're really inclined to cheese you can just press ctrl-8 during the character creation, or use EEKeeper.
18/00-18-18-10-18-10
And then I pressed reroll...
I thought it was common. I guess I don't appreciate my own luck!
Once I found out the truth, it's haunted me ever since.
For a Paladin or a Fighter/Druid, I definitely care more about the top-line number than the strength split, especially since everything's a 19 anyway after the tome. Most of the time there I'm happy to settle for anything over 18/50, and I'll take below that if the overall is good enough.
I've been playing this game 20 years and I've never rolled an 18/00 character. She gets it her first time. 30 point hits with pebbles. Dual-wielding crushing weapons. It's obscene.
And what the hell was that with the three 90+'s in 3 minutes?
I was rolling a Zerker to dual into a druid and it was taking time. She confidently said that she'd roll it for me. Alas, her beginner's luck was spent.
(OK, I guess if one only plays BG1, it may make sense. But one could also rush to Candlekeep for the tome and then finish everything up).
In a lot of ways, rolling for 18/00 is similar to dual-classing late. Both get you a very substantial advantage that you can only really enjoy over a small percentage of the series. It's just a question of whether you benefit for the first 20% of the trilogy or the last 20% of the trilogy.