It's for you: what are/is the benefit of the NWN:EE for worthing buying?
sandronejm
Member Posts: 70
Hello, how are you?
It's for you: what [are/is] the benefit of the NWN:EE for worthing buying?
Tell me what is your point of view so I (and maybe some others who is demanding goals) can understand you.
I am waiting for a new feature and other new feature for buying it. For example, it's very important for me "The fix for the Parry Skill" feature I am curious about it. They did create a forum poll entry for it and did close the forum entry. I am expecting something.
I am a module builder, I would like to try building more interesting things. I have my module available in nwvault called "Amnesia Chapter 1". I would like to create Chapter 2 and also I would like to create a new module with different objectives and nice features.
I beliave the future of NWN:EE would be new premium modules in series, for playing in multiplayer. So the players can match on steam some groups and play with 2 up to 5 people all that premium modules. I see a lot of success on premium modules. But that modules should be very nice. I can help you creating nice modules premium, I just can't working and get money for that, because I am not in Canada.
My friends don't play Neverwinter Nights because there is no modules with nice adventures for playing in multiplayer. We need premium modules. It's my thinking for nwn:EE worthing.
My module Amnesia my friends did like a lot. They was paying money for me because they did love that work.
We need a team for working in new modules.
We need builders.
It's for you: what [are/is] the benefit of the NWN:EE for worthing buying?
Tell me what is your point of view so I (and maybe some others who is demanding goals) can understand you.
I am waiting for a new feature and other new feature for buying it. For example, it's very important for me "The fix for the Parry Skill" feature I am curious about it. They did create a forum poll entry for it and did close the forum entry. I am expecting something.
I am a module builder, I would like to try building more interesting things. I have my module available in nwvault called "Amnesia Chapter 1". I would like to create Chapter 2 and also I would like to create a new module with different objectives and nice features.
I beliave the future of NWN:EE would be new premium modules in series, for playing in multiplayer. So the players can match on steam some groups and play with 2 up to 5 people all that premium modules. I see a lot of success on premium modules. But that modules should be very nice. I can help you creating nice modules premium, I just can't working and get money for that, because I am not in Canada.
My friends don't play Neverwinter Nights because there is no modules with nice adventures for playing in multiplayer. We need premium modules. It's my thinking for nwn:EE worthing.
My module Amnesia my friends did like a lot. They was paying money for me because they did love that work.
We need a team for working in new modules.
We need builders.
Post edited by sandronejm on
1
Comments
I don't need "changes" but "adjusts" for the modules that there is available. There is much for exploring in Aurora Toolset. They should spend time on that, more time, more testing, more everything.
We need builders. Good adventures of proffessional modules will bring new players I am sure of that. my point is to discover new ideas of new people and giving my idea to the already existing people of here. Peace
I don't want to be argumentative but, I work on a huge module (my pw) every day and have yet to experience a crash in the tool set. I run it on either Win7 professional or in linux through wine and it's a rock. I'm not saying that yours isn't crashing, but one has to wonder why yours is crashing when I can't seem to make mine crash. The module I speak has over 300 large areas and over 600 custom scripts, utilizes the CEP 2.65, C.R.A.P. tile sets and my own custom hak and tlk and nwnx-lite. I don't want to sound like a drone but I'm just not having your experience, nor is my son who mods and creates daily as well. Cheers m8
Reading on the forum, crashing after editing creature properties seems to be a common thing. For me it used to crash after 2 edits, now it takes about 4 or 5, so things are looking up. lol
1: 4K support
Everything else is nice but being able to play at my native resolution and be able to read the text above 1366x768 is huge for me.
2: Continued patch and content support.
3: Finally the multiplayer works again without a bunch of workarounds. It's so much easier to get friends invested now.
Those would be my top 3.
It's true that a different module it has a different crashing behavior
I'm not trying to sell you, simply explain why that is an important feature for me personally.
Haha, it's very good to have a 4K resolution TV, I could understand the reason why you did like the 4K resolution in Neverwinter Nights. Beamdog was able to get your point with success.
My notebook has resolution worse than 1920x1080, maybe in the future I'll take care of that feature.
For me both versions are reasonably stable and work normally but I feel NWN EE has more bugs and glitches with updates, hopefully they'll all get ironed out with time. The current features aren't too different between each version taken to it's extreme but I'm hopeful that NWN EE will eventually close the gap and do more things that were previous impossible or very difficult.
Like kickstarter except you get the product upfront and they're adding the other goals/features over time.