So, I'm making a little mod called Deities of Faerûn
and this mod contains a component called Dweomerkeeper of Mystra and this component contains one feature: the cleric can choose 3 spells to become immune.
My first idea would be to block Dispel Magic, Remove Magic and Spellstrike, but the first two can be used in favor of the caster for removing a nasty effect from him/her.
My second idea was Spellstrike, Ruby Ray of Reversal and Khelben's Warding Whip, but I don't remember if I ever saw an enemy, even with SCS, use one of those. So the ability would become close to useless.
So I decided to ask around. I'm open for suggestions of three spells to block.
I'll tag @semiticgod @Grond0 @histamiini @Alesia_BH @Lord_Tansheron
because AFAIK you guys are very familiar with the challenges the game proposes. But anyone else is welcome to give an opinion.
Just one rule for this: the spells need to be a cleric/druid/shaman or wizard/sorcerer spell. So no innates or spell-like abilities like the gaze of a basilisk.
Thanks in advance!