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Sunfire spell not working as described?
Im using NearInfinity to look at the sunfire spell (SPWI523.SPL). As far as I can tell it has two components, SPWI523 for the initial spell and SPWI523D for the damage.
The spell as described is basically a fireball that goes up to 15d6 centered on the caster. But SPWI523D tells a very different story...the damage it does is split into half, the first half has no save and the other half has a spell save with "action:default" instead of "save for half".
Most people dont use Sunfire as it kills your party, but its pretty interesting that the spell doesnt work as described...