Problems with Prism
Neoptolemus
Member Posts: 26
I'm playing BGEE with the 2.5 patch and a hefty stack of mods through BWS on Steam/PC and I've encountered a bug with Prism. I've killed Greywolf but now prism won't talk to me (when a try to talk to him he says 'soon my work will be done' but doesn't initiate dialogue so I can't get ellesime/the option to take or leave the emeralds.
I suspect this is probably an incompatibility between two mods or a mod and 2.5 and I've got so many in this install that I don't think it's worth trying to diagnose, but I'm just wondering if there's a way (e.g. clua console) that I can force initiate that final Prism dialogue and complete the quest.
I suspect this is probably an incompatibility between two mods or a mod and 2.5 and I've got so many in this install that I don't think it's worth trying to diagnose, but I'm just wondering if there's a way (e.g. clua console) that I can force initiate that final Prism dialogue and complete the quest.
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Not sure which is causing issues. Perhaps the new/more conversations because I also seem to have deals where npcs say wrong conversation threads and/or answer strange when talking to them.
ah that could be it, your dialogue.tlk file might be messed up, and probably the reason why you can talk to prism is because he has no "dialogue" to start the conversation with
C:SetGlobal("prism_work_is_complete","GLOBAL",1)
if that doesnt work or make things happen, then i have an idea;
im going to give you a copy of the original dialogue.tlk file ( you will have to put this file where your .tlk file is now, but make sure to make a back up of the .tlk file you have, so you can replace it afterwards )
so with that being said, take my .tlk file, replace it with the one you have, then hopefully you should be able to finish the quest, once the quest is complete then replace my .tlk file with your original one ( because no doubt that one is updated for your mods )
also keep my original .tlk file around just incase if you come to other broken quests and perhaps you can do the switch a roo again to finish them if need be
your .tlk file will be located in the: en-US folder
for example if you are running this on steam it can be found here;
Local Disk C ( or whatever hard drive you have it installed on ) / Program Files (x86) *if installed on C drive / Steam / steamapps / common / Baldur's Gate Enhanced Edition / lang / en_US
and it should be right there
While not terribly realistic, it did fix the logjam - though he will have the emeralds on his body and the eye containers won't be present. However, it doesn't affect your ability to finish the quest, should you be silly enough to actually give the emeralds back to the bounty hunter.
Of course, most parties will find Prism when they are desperately in need of gold, so I normally have my party "borrow" them until they have enough gold to buy them back and finish that quest.
I use steam, checked my installation, and found that I needed another mod to help run Chatty Imoen. I installed that, and the error still occurred.
So, at this point, I tried that NearInfinity and did not think it was worth the time to go hunt down the variable to go change this Prism quest to correct, so right now I'm in the middle of uninstalling my Siege of Dragonspear and starting over from scratch.
30 minutes later, I did see an error in Steam that said the dialog.tlk file had errors in it. So I guess I could have replaced that file but I just completed my fresh reinstall and I'm just going to skip this really annoying mod.
Oh well, I want to, at the very least, run that one mod that fixed alot of talking in the game BG1UP or something, but then I checked in that folder and found that it has a fix for Prism, so now I wonder if it's even worth the hassle of screwing with this all over again.
Boy modding it time consuming haha.
On this last install of chatty Imoen, was it on a clean install? Just uninstalling and re-installing mods doesn't always work. They can still leave stuff behind to mess something up. You also never want to install mods to a game in progress. It will royally screw up dialogue and whatnot in that run. BG modding definitely has some hoops to jump through, but once you get the hang of it, its much faster to set up that modded install you want.