Thoughts of Possible BGII:EE DLC Road map could be?
Torgrimmer
Member Posts: 331
With the 9/14 Twitch Stream behind us now, and Trench, hinting at a possible BG!!:EE DLC might bc in the planning stages is a huge development in my mind, so with that said, what is your thoughts, ideals, on plot, story, characters, etc..
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Proper stronghold and maybe even NPCs for those 3 classes.
A lot of BG2 plots are left open, so a DLC giving them a closure would be awesome. Soultaker Dagger's plot being closed would be nice too.
A proper stronghold for Barbarians, Blackguards and Monks - they don't fit very well in D'Arnise.
Porting the IWD spells to BG(2)EE would also make me throw money towards this product.
Some new items.
Not really sure what else needs to be done, there's always room for improvement anywhere I guess. As much as I would like certain improvements to strongholds as well, I don't think it's high on my list of wishes.
A few new merchants with some of the items from SoD wouldn't be that bad either. There are a few items that help the Wizard slayer and some monk specific items I would like to see. Exactly where to place that merchant though? Not sure, but it would add a new level of excitement for me getting to certain parts of the game.
Not unlike when Ribald expands his stash after you are done with the Underdark.