Mercenaries of Sword Coast for EET?
Anprionsa
Member Posts: 106
Has anyone tried this mod? I tried searching these forums but there isn't a lot of talk about this mod or any of this authors mods. I'm going to try an install in a few weeks when a few other mods are updated as well. @Lassal is the name on SHS, not sure if it's the same for the beamdog forums.
The author has a few interesting mods.
The author has a few interesting mods.
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Thats disappointing. Have you tried any of his other mods? Vampire World looked very fascinating.
I don't really try mods nowadays so much as investigate them, and regarding the author's work... the best thing I can really say is unfortunately nothing at all. All of his mods have a sort of wish-fulfillment sort feel to them with very little substance and they're not exactly subtle about it either.
There are many separate parts of mod, don't install them all blindly, please.
These mercenaries are really Ctrl+Qed NPCs. They have end biographies, and that's all. I made it for strategy reasons and for role-playing their imaginable sides. For example, I don't kill Samia, and welcome her to party. I can imagine how she acts and what says. And there is not need for Ctrl+Qing her. That's all explaning why this mod exists.
I started modding about year ago and do it from time to time. Yes, that's why technical part may be considered bad. I do it alone and still learn.
So really don't expect quality, I do it for fun.
And English is not my native language.
If someone wants to make dialogues, clean English writings, I am open to collaboration. But it seems no one is interested in it, so it's just the way it is.
PS We are role-playing son of God of Murder. So no wonder that he/she/it can be role-played with such things as sacrifices, cannibalism, slavery, etc. In BG2 slavery exists. It's sad that there is no 3rd side as slavers and quests for them (except freeing or not freeing slaves in Copper Coronet).
PPS My mod is really bad and disturbing. So don't try it if you are not bothered with standart many-years polished by many people mods. And remember, that it's only player, who decides, kill NPCs, sacrifice them or sell to slavers. It's not me. You can attack and kill slavers, for example, if you don't like it. Or kill ogres or orcs instead of hiring them and feeding them with corpses. You can anytime kill or throw out any NPC.
Hey thanks for posting this! I hope some do collaborate as new mods are becoming more rare and having a new modder that is willing to try something new is always appreciated! So don't give up, I hope to see your mods improve over time.
Something like that with convertible mercs would be awesome
How are you doing with this overall? Need any testers? Or with any of your mods. They are very unique each one and definitely have a place (regardless of the criticisms).