Some questions... (SPOILERS)
Arthas
Member Posts: 1,091
1) where can I find informations about the final ascension battle?
2) Are you supposed to kill Imoen in Ascension, final battle? I never understood in Ascension if Imoen is supposed to turn into the slayer and then join you once again in the battle
3) (ASCENSION but also bg2 - SoA) Can bodhi be turned by a good\evil cleric?
4) Does anyone know which mod unlocks the new ending for Sarevok? (he joins you if you are evil and becomes your chosen one in addition of being a clergyman of your church)
5) does anyone know of any mod that actually adds the cloak of balduran back into BG2?
6) Is there any way to summon liches to fight for you, when you are high level?
2) Are you supposed to kill Imoen in Ascension, final battle? I never understood in Ascension if Imoen is supposed to turn into the slayer and then join you once again in the battle
3) (ASCENSION but also bg2 - SoA) Can bodhi be turned by a good\evil cleric?
4) Does anyone know which mod unlocks the new ending for Sarevok? (he joins you if you are evil and becomes your chosen one in addition of being a clergyman of your church)
5) does anyone know of any mod that actually adds the cloak of balduran back into BG2?
6) Is there any way to summon liches to fight for you, when you are high level?
1
Comments
is a fun and challenging fight and it should work in EE, even if i have not tested it till now, cause i play tactics with the original game.
https://forums.beamdog.com/discussion/41242/tactics-mod-bg2ee-compatibility-conversion-and-beta-test
i am pretty sure that my viconia turned lichs controlling them and even my aerie made them explode.
are you sure about the double of the level needed to successfully turn?
here
https://sorcerers.net/community/threads/a-cleric-is-having-fun.21706/
thetruth, a very gifted player, gives the values needed to scare and turn undeads, vampires are missing, in original game, and i am not aware of changes of this done by EE (but i can be wrong about it).
so i just did some experimenting, and by the looks of it, normal liches only have 11 HD ( which is weird, i could swear back in the day they had 21, no matter ) so i made a fresh new cleric in ToB with 18 WIS/CHA and went to turn undead, and the 11 HD lich turned into bacon bits ( cleric being level 19 )
so then i looked for a lich that actually had some hit dice and the elemental lich has 20
so i start new in ToB with a level 19 cleric 18 WIS/CHA ( not even sure if CHA has anything to help this out, just did it for the lulz )
turn undead against the elemental lich, and nothing happened
grew to level 20, nothing happened
skipped to level 25, now the lich gets feared but nothing else
skipped to level 30, lich turns into bacon bits, so based on that rationale, doubling the level of baddy's HD is not necessary
went back down to level 28, lich turns into bacon bits ( which i suppose makes sense since the 11 HD lich was turned into bacon bits with the level 19 cleric )
went down to level 27, and half the time the lich would be "panicked" and the other half; bacon bits yum
so by the looks of it ( at least for higher level undead )
you need to be around 5+ levels ( might even be 4? ) to get yer undead baddies to be panicked and then you only need to be at minimun 7 levels higher to be able to have a chance of chunking them ( or controlling them if you're evil ) but 8 levels higher and its a guarantee
i swear, back in the original game you had to be double their level to turn them into bacon bits/mindless thralled warriors
i almost want to say that beamdog has changed the mechanics of undead turning in the EEs
although in BG1 i still have to have a level 8 cleric to have a chance to chunk 65 XP skelies......
ah, it all makes sense now, checked up on those skellies and they indeed have 1 HD which makes sense that i have to wait until level 8 before i can start destroying them
so based on that, perhaps beamdog did not change anything at all and its always been the scenario that if you are:
4-5 levels ahead of the undead beasties they get panicked
7+ levels ahead they start getting chunked or controlled
hmm
learned something new today, who woulda thought, been playing this game for nearly 20 years, and only today did i finally realize how turn undead works
"Lich: 11-18
Elemental Lich: 20 -27"
the first value is for panicked, the second for destroyed.
that is very compatible with what you have found in your EE testing.
it does not seem that EE changed turn undead that much.
on a side note to have a lich become your ally, as from the question the OP made, the higher level is needed and i don't know a way to summon a lich, maybe the only battle where i used the tactic was improved tactics irenicus in hell, where there is a lich and viconia can turn him. but for regular lich fighting a paniked one is as dead as a turned one, as his scripts are broken and is only a matter of time to wait his defenses elapse and kill him.
with vampires and an evil cleric, as @Enuhal tells, the limited wish is the way. and you don't even need a low wis mage, the safest way is to use a PI with the cursed scroll that sets wis to 3 and a limited wish one in quick slots. the PI gets destroyed as the vampires spawn and the PI must not be near the party or all their buffs are dispelled, but you get 6 nasty vampires your cleric can turn into slaves. the limited wish scroll is needed cause a mage with wis 3 has always a casting failure casting from spellbook. 6 hasted vampires are an awesome summon for the party.
man that lich template is sure strong
but the "lich class" is surely strong, no doubt about it.
I mean in AD&D there are undeads that are immune from turning?
on bodhi i agree, it was never possible to turn her.