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Between an Archer and a Kensai witch is more interesting to play as?

I am wondering which one you guys find the most fun and also which is most powerful in your opinion.

Comments

  • thespacethespace Member Posts: 1,021
    I much prefer the archer. I don't know about most powerful, however an archer is pretty much guaranteed to have the highest kill % of anyone.

  • DanacmDanacm Member Posts: 438
    It really depends on you. I personally like archer, because of called shot, stealth and dmg of course. But i always play in party not solo.

  • AurorusAurorus Member Posts: 194
    edited October 9
    The problem with Kensai is that they cannot wear a helmet. This means that they often take critical hits, which other fighters do not, and are often relegating to throwing weapons: axes and daggers. You will find them to be very boring through the entire BG1 and often frustrated trying to use them in melee, because they will often be hit for major damage and forced to withdraw time and again. Archers, on the other hand, are excellent scouts and dominate BG1. In my opinion, there are few more satisfying experiences in BG than playing an elven archer in the early going. They are massacre machines. They diminish in capability later in the saga, but their consistent damage from range and ability to severely weaken, or outright kill, very powerful late-game enemies with called shot is very helpful throughout the game from beginning to end. Archers are the superior class and one of the "preferred classes" for Baldur's Gate, in my opinion, and in the general consensus, I believe.

  • chimaerachimaera Member Posts: 639
    For the main character I prefer the archer, simply because they are much easier to keep alive. Ease of use, I guess. ;)

  • SkatanSkatan Member Posts: 3,479
    I'd vote for archer as well. It's not until HLA's that kensai get more fun (though only marginally), before that it's a one trick pony requiring a decent amount of micro just to position as a flanker and avoid too much direct attacks or have them in the second line chucking throwing weapons. The archer may be a one trick pony as well, but choosing the right arrows for the job, coupled with Called shot etc, brings some fun to the class. The archer can also melee decently, which few ppl talk about. Just to prove my point I did a run where I played an archer as exclusively melee just to prove to myself that they could. Their warrior THAC0 and APR, exceptional STR and dual wielding can still make them decent combatants. I ended before HLA's though.

  • ThacoBellThacoBell Member Posts: 7,040
    Unpopular opinion time! I prefer Kensai, they are more dynamic and require actual play, whereas an Archer you click and forget. Both classes are really good, I just prefer melee combat as a personal preference in the BG games. Whatever you choose, Archer is easier early one and never really becomes difficult, where the Kensai can be very difficult at low levels, but becomes very powerful going into BG2.

    Whatever you choose, the Kensai is not a tank or a frontline fighter. Send your main tank in first, then have the Kensai flank and destroy. Eventually, with powerful magical equipment and levels, you won't have to worry as much, as the Kensai will be killing everything too fast to take much damage.

  • AurorusAurorus Member Posts: 194
    ThacoBell said:


    Whatever you choose, the Kensai is not a tank or a frontline fighter. Send your main tank in first, then have the Kensai flank and destroy. Eventually, with powerful magical equipment and levels, you won't have to worry as much, as the Kensai will be killing everything too fast to take much damage.

    You make me want to play a Kensai. Maybe... someday... . It seems dual-classing them is a waste of their potential... agree?

  • OlvynChuruOlvynChuru Member Posts: 1,632
    Archers are way better in Baldur's Gate 1 but kensai can be better late in Baldur's Gate 2. I think kensai are more fun to use overall.

  • ThacoBellThacoBell Member Posts: 7,040
    Aurorus said:

    ThacoBell said:


    Whatever you choose, the Kensai is not a tank or a frontline fighter. Send your main tank in first, then have the Kensai flank and destroy. Eventually, with powerful magical equipment and levels, you won't have to worry as much, as the Kensai will be killing everything too fast to take much damage.

    You make me want to play a Kensai. Maybe... someday... . It seems dual-classing them is a waste of their potential... agree?

    I'm the wrong person to ask for that. I don't like dualclassing and have never touched it.

  • AurorusAurorus Member Posts: 194
    edited October 9
    ThacoBell said:



    I'm the wrong person to ask for that. I don't like dualclassing and have never touched it.

    Not a fan myself. The only dual-class that I have ever played or would play again is a Fighter/Druid and only because of the funky druid level progression. Otherwise, I would have just played a fighter/druid multi-class.

  • SimulacreSimulacre Member Posts: 81
    edited October 9
    The archer is the easy way, especially in Baldur's Gate 1. A kensai is entertaining but way trickier.

    It could be compared to the fighter/mage vs blade debate. The F/M is a powerhouse with few downsides if any, learn a few things you'll be rolling like crazy. Meanwhile, the blade has some interesting things going for him BUT he's also a lot trickier to play, requires a lot more knowledge and experience to be played at its full potential.

    So yeah, you can't go wrong with the archer but that's precisely what could be the problem. The kensai has some neat distinctive features and is solid if played correctly.

    Any class can be fun, really, it only depends on your mood. Some people like it easy, some people are hungry powergamers, some people are passionate roleplayers, some people are masochists..

    Post edited by Simulacre on
  • GreenWarlockGreenWarlock Member Posts: 1,334
    I prefer the Kensai as it presents a puzzle to solve - a character whose abilities revolve around melee, yet is banned from wearing armor. I will ignore the use of throwing weapons as an accident of the engine, rather than a feature of the class.

    Archers will be way more powerful in the first game, where bow weapons rule to begin with. I find archers a much less compelling gameplay in BG2, where the maps, even outdoors, are a lot more constrained and combat feels much more close-quarters. This plays to the strengths of the Kensai, which was designed for BG2 originally (the first game never had kits, they are an EE feature). That said, the same point about design can be said about the archer ;)

    Last one to bear in mind is the swashbuckler, who gets only weapon mastery, not grand master, and lacks fighter APR, but also gets an AC bonus with levels while functioning as the party thief as well.

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