What is the best elemental resistance for your party?
Nerva
Member Posts: 133
I'm choosing between the various boots and other equipment that have resistance to Fire, Cold, and Electricity, and so of course I'm wondering which one provides the most benefit in the overall campaign. I would guess Fire, just because it seems to be the most common type I encounter, but I could be wrong.
- What is the best elemental resistance for your party?35 votes
- Cold  2.86%
- Electricity11.43%
- Fire85.71%
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Comments
Cold is really only useful against winter wolves in BG1 early on (where the belt of the antipode negates all difficulties) and at the very end of ToB (for the final boss and some encounters in Watcher's Keep, for example), but that can be easily solved with potions, scrolls and/or spells - but keeping the Boots of the North around for that is still nice.
I have seldomly died to fire, but a bouncing lightning bolt from a trap has done me in more times than I am willing to acknowledge.
Pull Aggro + 3 or 4 Fireballs = Almost any fight is over. Then again, One Gift Lost trivializes almost all of BG1 (and for almost any class/kit), but its still a nasty trick to have in SoD. Or BG2 for that matter.
If this was for just the regular Baldur's Gate 1, I would go with electricity. In Baldur's Gate 1, almost no mages cast Fireball. Instead, most mages cast Lightning Bolt.
My preference for electricity is for BG1 and BG2 - in SoD fire will rule supreme.