NWN:EE on Google Play feedback thread
JuliusBorisov
Member, Administrator, Moderator, Developer Posts: 22,754
Now when the game is not in the beta, the beta category is archived.
Please share all the feedback to NWN:EE on Google Play, highs and lows, problems, questions, etc in this thread.
Please share all the feedback to NWN:EE on Google Play, highs and lows, problems, questions, etc in this thread.
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You'll also need an archive reader that can unpack 7z, zip and rar (e.g. RAR for Android).
The installation path for mods is Android > com.beamdog.nwnandroid > files > user.
In the user folder, you will need to create subfolders for modules, hak and so on (exactly the same as Windows).
If you've forgotten how to install modules, here's a guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=1309774090
Typically, your browser will download archives to the Downloads folder. Even with ES File Explorer, moving files to a new folder is a real pain (unless your phone/tablet is rooted, which might invalidate support). What I do is make a "user" folder in Downloads, move the unzipped files to the correct subfolder there, then copy the entire "user" folder to the nwn path mentioned above, allowing overrides.
1) We've got a bug on robes having a few issues, but if possible could you file a bug with an attached screenshot so we know specifically what's going wrong? We just want to make sure we're talking about the same bug
2) How would you say the keyboard is not working? Is the keyboard not popping up when you tap on the text chat window? Is no input actually going into the game?
3) I'm not sure what you mean by using voice to type in game. Do you mean a voice-to-speech feature? Or something build into the phone specifically?
4) I see you say that there's constant crashes on another phone. What model of phone / version of Android are you running on for that device? Is the crash happening consistently in one place? Or is it happening sporadically?
Thanks!
This is a pic of the robes, and you can see chat windows funky, also the text line dies not pop up so you can't see what your typing.
Yeah, I did it through google play installed through APK. What is the best kind of tablet to play the game then??
I've played Icewind Dale on a smaller screen but text selection is of no consequence in that game.
Yep, the robes issue is currently being tracked.
The chat log we have filed as well, effectively if you're on the client, the combat-log gets "clipped" somewhere around the length of the original merged chatlog. We're tracking that one too.
@tburton2727
What device / android version are you currently running? I'm curious as to why you might be getting those crashes. Are you playing in Single-player, Multiplayer, Persistent world?
For example, "Permanent labels on the radial menu" isn't a yes/no IMO. There is an issue, especially with items that can cast multiple spells, but I'd rather long press showed the label, short press cast the spell, to save clutter.
Has anyone tried using a mouse though an OTG cable?
If not it i'll give it a go and report back, but it should work in lieu of touch right?
You might be able to make it function, but mouse and keyboard are not officially supported.
However, there's a post on Facebook saying a player managed to use a mouse with a tablet.
I had to change all my models DDS with TGA.
I used to convert my textures from TGA to DDS using NWN crunch, I didn't try other conversion tools, it's time anyway to ditch DDS alltogether and stick with TGA.
Now that the Android beta forum is shutdown, Android users have to either search for their subject in one big thread or hope to find it in the General NWN discussion. Using search can come up with many unrelated posts.
Like I said, it would be nice to be able to bookmark one topic and find all Android related posts in its own discussion (like the beta forum).
Please consider this request.
I also have DDS from many different NWN custom sources, which all work.
Some DDS created 15 years ago with Bioware tools don't work anymore either, like Velmar's tower, so the problem doesn't only come from NWN crunch.
Problem confirmed from multiple users, so it's not an android device issue but a texture format issue.
I already changed all my custom models textures from DDS to TGA but since we are encouraged to model with the new shaders, I now have for most models an ambiant occlusion, normal and specular maps of several Mo each in TGA. And I'm being very reasonable when choosing my textures size, refraining from using 2048, often limiting myself to 512.
People will be reluctant to download gigabytes of haks even with the acclaimed (my players love it) NWSync.
Well, anyway, thx for providing the link to the original DDS converter, I'm going to test it right away. Just the usual sunday at work *rambles away*