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[MOD] Neh'taniel NPC for BG2/BG2 EE

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  • KitannaKitanna Member Posts: 58
    What is EET? And sorry, I'll post where he is
  • jasteyjastey Member Posts: 2,781
    EET: Enhanced Edition Trilogy from k4thos, it combines BG:EE, SoD, and BGII:EE to one continuous game (like BGT for the original game).
  • KitannaKitanna Member Posts: 58
    Oh! No, sorry. I have no desire to do that. Other than watching for bug reports and such, I'm not modding anymore.
  • ArthasArthas Member Posts: 1,091
    Mate you have to do that. I mean... Eet could be suggested even to newcomers to this game because it provides a coherent and cohesive experience of Baldur's gate.

    It's the only mod I would honestly recommend to a first-time player. Please, give it a thought.

  • KitannaKitanna Member Posts: 58
    With all due respect, I don't HAVE to do anything. I have no desire, after all these years, to even play Baldur's Gate again. I played it for so many years, I got sick of it and only got in the game for testing purposes. After a 5 year break, I remember nothing of the game and can't make myself care. I have tried, I even bought all the EE stuff months ago and have never even played those. So, no. I won't be doing it. I can't even make myself finish my other two mods.... I'm sorry but I can't do it.
  • jasteyjastey Member Posts: 2,781
    If time comes, I can have a look at EET compatibility, if you allow me to. I'm busy with SoD modding currently, but I'll return to BGII eventually.
  • LavaDelVortelLavaDelVortel Member Posts: 2,860
    @Kitanna - no need to do it right away and if you don't feel like doing it yourself, I think letting someone else do it is perfectly fine. Just as it was with the EE update. I believe @jastey would be the perfect person to deal with it. She has some great experience on that field.

    @jastey - thanks for helping Kitanna! That's a field in which I am really bad.
  • jasteyjastey Member Posts: 2,781
    My pleasure! I'm sorry that I am occupied with other modding stuff currently, but I will come back to BGII mods ( @LavaDelVortel knows what I'm talking about) and then I can have a look at Neh'taniel, too.
    Thanks for the kind words.
  • KitannaKitanna Member Posts: 58
    You can now download the newest version at Chosen of Mystra, thanks to Solaufein

    http://www.baldursgatemods.com/forums/index.php?topic=4986.0
  • Magical_TrevorMagical_Trevor Member Posts: 57
    Hello! Couple of quick things. First, thanks for the mod. Only just found him, so I hope to enjoy it. Second, could you also possibly update the version on Nexus Mods? That's where I found the mod initially. Third and lastly, I found a single typo so far. When you meet him, in the part where he scowls, it says, "... it took some convincing to have the priests place the riddles you hav just passed through."
    That second "hav" needs an e at the end, to become have. :3
  • KitannaKitanna Member Posts: 58
    Nexus is the current version.. as is this one http://www.baldursgatemods.com/forums/index.php?action=downloads;sa=view;down=62. Thank you for the heads up on the typo :) I also hope you enjoy him. He was a labor of love :)
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  • EndarireEndarire Member Posts: 1,519
    The NexusMods version is the newest one as of this writing and has EET (Enhanced Edition Trilogy) support! Alleluia!
  • Austin87Austin87 Member Posts: 321
    edited November 20
    Hello! Kitanna, our Arcanecoast Team is currently preparing a Russian translation «Neh'taniel» mod. Will you be able to add it to the new version when I send the files?
    Post edited by Austin87 on
  • Austin87Austin87 Member Posts: 321
    edited November 27
    Kitanna wrote: »
    Sir Neh'taniel will now work for old BG2 as well as BG2 EE.
    Hello! Here is the Russian translation of the your mod and all the files needed for the update: https://www.dropbox.com/scl/fi/3pprmwuo7uc9tanogitgh/Neh-taniel-Update-7.3.rar?rlkey=oqxuqb0tika5okcenecpuy2su&st=iq3ydfge&dl=0

    List of changes:
    • Added installation of Russian language (by Kirian & Arcanecoast Team) in tp2-file
    • Added iconv decoder for correct installation of encodings of non-English languages ​​on classic and EE-versions.
    • Moved to setup.tra lines from script file sk#mor2.baf, which were not previously tra-fied
    • Mod version updated to 7.3

    Please add it to the release :)
    And thanks for the wonderful mod!

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