UPDATE: I got mods working on my phone! This means that the poll is moot, since the circumstances have changed dramatically. For the record, I got Rogue Rebalancing and chose a lawful evil female halfling assassin named Amber. Half the size, twice the fun!TL;DR: What evil charname would you suggest for a complete evil playthrough of the saga, given that my good playthrough was a paladin? It's not just about power - tell me what you think fits best thematically or is just plain ol' fun!
Hey there, folks! Long-time lurker, first-time poster here.
I've got a bit of a problem - despite loving the game to death (and probably clocking well over a 1000 hours on BG1+2 across multiple editions and devices), I've never actually finished a full run of the saga. The furthest I got was mid-TOB, finishing Watcher's Keep and getting to that desert village.
Nevertheless, the game keeps sucking me back in every couple of months, especially now that I have it (together with all of the DLC) for all my android devices. Since it's much easier to avoid burnout on a phone, I've decided that enough is enough - it's time to complete the BG saga once and for all, start to finish.
A few months ago I've rolled up a bad-ass human inquisitor for my good playthrough, completing the original BG (including finally finishing all of Durlag's stuff) + SOD on insane. While my paladin continues her adventures to SOA and beyond, I wanted to dip my toes into depravity and have fun with being evil in BG1.I'll be playing without mods, since I can't get them to work on my phone.
With that in mind, here are a few concepts I've come up with - I'd love to hear your thoughts!
1) Blackguard. Thematically appropriate, given that her counterpart is a paladin, and decently powerful, too. Despite their simple point'n'click nature, I find that melee beaters have their own charm. And they allow the rest of the party to shine, since you rely on wizards to dispel magic, thieves for skulduggery, priests for buffs, etc.
Main concern: I fear that even with spells, this character will be too similar to my inquisitor, lack of IWIN button notwithstanding.
2) Fighter/Mage/Thief. Even with a full party, I think FMT has enough going for it to stand out. The powergamer in me salivates at the prospect of Mislead+Improved Haste backstabby goodness, UAI, spells beyond the 6th level, etc. And FMT has one amazing thing going for it - it has no empty levels throughout the saga. At some point, levels just mean +1 HLA, but the FMT feels like it always has room to grow - the 8,000,000th point of experience is just as exciting as the 1st.
Main concern: Nothing particular, although I'm worried the slow pace of levelling will eventually irritate me.
3) Fighter/Illusionist. While probably not the very top of the BG world (debatably, the multiclass is teency weency bit weaker than a smart dualclass due to earlier/greater spell access and unique kit abilities), this is as close as I'd get to actually playing god. Whereas the FMT always requires some finesse, past a certain threshold this gnome will probably just politely ask the party to stand aside, 'roid up and proceed to humiliate whatever the game throws his way.
Main concern: I've done Fighter/Mages a LOT. As a kid, that's ALL I used to play. Also, while they're insanely fun (particularly because "limitations" is more a concept than an actual thing in their world), I'm wondering whether I'll overshadow the rest of the party so much that I'll essentially be playing solo.
4) Halfling barbarian. There's nothing quite like a raging midget that can punch you in the groin and make your nuts fly out of your mouth. Great team-player, too.
Main concern: Same as with the blackguard, it might be too similar to my paladin playthrough.
5) Other. A bard whose voice inspires others to a frothing frenzy? A fighter/cleric that will eventually turn the might of the gods against them? A dashing pirate swashbuckling across the sword coast? Give me your ideas, people!