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Artifacting issues on any map in BGEE
Been looking around and I haven't seen anyone else saying the issue, but when on OpenGL, I have random artifacting as I walk around and reveal the map in BGEE. they only display for a split second, but it happens maybe every 5-10 seconds or so.
It happens on both vanilla and on my modded version. I can set it to DirectX and it I don't see it then, but then the game speed seems extremely slow, the walking speed doesn't seem to match what my frame speed is set at.
If anyone can be of assistance, that would be wonderful.