Baldur's Gate stream with Kate Welch (WotC)
JuliusBorisov
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Kate Welch, game designer at Wizards of the Coast, will play Baldurs Gate: Enhanced Edition on Twitch tomorrow at 3pm PST in her new show - Welch's Game Juice!
Join Kate to have fun with DnD and Baldur's Gate (and if you miss our streams)!
Want to know more about Kate Welch - check out https://www.bleedingcool.com/2018/07/25/rosie-beestinger-interview-dds-kate-welch/
Join Kate to have fun with DnD and Baldur's Gate (and if you miss our streams)!
Want to know more about Kate Welch - check out https://www.bleedingcool.com/2018/07/25/rosie-beestinger-interview-dds-kate-welch/
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Here's the YouTube video of the first stream:
https://www.youtube.com/watch?v=6QvUGSUFMdk
Thank you for posting the youtube version. I could not figure out how to pause the other one and did not have time to finish it in one go.
I love watching “first timers”, especially when they say that they intend to include a bit of role play in their run.
I enjoyed the first video very much. She has a bubbly personality and seems genuinely excited and engaged with the game.
On this side of the screen, I found myself pleading with her to pick a ranged weapon to begin with. Sadly, my advice went unheeded. Poor dear.
This cracked me up!
After the… unfortunate events in Candlekeep…
“The tavern is called the Friendly Arm. So, here’s the plan. We’re just not going to murder everyone we talk to.”
Rofl! Such a bloodthirsty little lass.
Though I think the addition of story mode is a nice option to help new players get a feel for the game, or perhaps get through a section of it that they are finding just to frustrating for their current skill level, I agree that it doesn’t allow for a true understanding of the world or gameplay.
It didn’t occur to me, until now, that Kate might be intending to remain in story mode for her entire play-through. I’m afraid that I would soon become bored with watching her continued efforts, if this were the case. For me, much of the fun is watching how a new player chooses to take on the games challenges.
I personally love the easier settings, but full on story mode goes too far, for me. Without the potential of having to witness that dreaded death hand disintegrating before me, I would soon be bored to tears.
Also I'm surprised Kate is so busy being a murderhobo that she missed Imoen leaving due to villainy. You'd think her time as a tabletop player would kick in and say "hey, maybe murder everyone isn't the best way to win friends and influence people" (though she's going to have a kickass time with some of the more... colorful party members)
https://www.youtube.com/watch?v=lZjAEvmvEZ4
lol
There's three post-theft states - Full Success (you get the item and don't get banned from the store), Partial Success (you get the item but still got caught - this also summons guards who are there to enforce the law), and Failure (you don't get the item and get caught/guards called).
Guards will automatically come by and hunt you if you have a reputation lower than 4 in highly populated areas. You can check your reputation on the Character Screen. For some reason it's under Skills. Getting caught stealing, killing innocents or guards, and certain story-related choices will lower your reputation appropriately, while 80% of quests will improve it (as will donating at temples, see below).
Outside of guards, NPCs that turn hostile after dialog don't normally count as Innocent. There are exceptions to this, but they're usually obviously a Bad Idea to attack (though since you're playing on Story Mode, it's hard to tell)
Just because they're hostile doesn't make them an asshole - a large part of why you're getting harassed by the Flaming Fist is because you killed guards in Candlekeep after getting caught stealing.
And you can end the unrelenting assault of the guards by going to and donating at a temple - there's one east of Beregost that does not summon guards, so it's good for fixing a reputation of 1. Each donation can only ever change your reputation by 1 (so donating one chunk of 10,000 is less effective than donating four chunks of 2,500), and how much you need to donate to change your reputation changes based on how extreme your reputation is - it costs more to go from 1 to 2 than to go from 11 to 12, and likewise more to go from 16 to 17 than to go from 15 to 16.
That makes me sad. Especially knowing that WotC calls the shots over BG/IWD: games based on the 2nd Edition ruleset.
Really? Unless you want to have only older people it is clear that some of the employees will not have experienced the beginnings of AD&D. And it is hardly as if she is the only game developer at WotC. I think it is good that they have some younger people with fresher perspectives working there, and not only the veterans.
1) The books are still there. She would only need to want to read them.
2) I'm thirty and fully aware of the AD&D rules and settings (at least FR, Ravenloft and Mystara). Don't need to be exactly old for it.
The BG2 run looks like it will be fun and entertaining, and also a better promotion of the game. They must have decided to listen to feedback.