Actually, Crom Faeyr is amazing
TraumaDrama
Member Posts: 56
So last time around I didn't make Crom Faeyr because I was told it wasn't worth the loss of the gauntlets and belt and wasn't that powerful. And recently I double-checked that with a peek into the "Is Crom Faeyr worth making" and everyone was like no it sucks and barely kills ants. At best, it was ranked 4th in the one-handed weapon category, and per usual FoA was the GOAT. However, just for fun, I made it and killed my entire party, so easily. It was hitting on average about 25 or 26 with that electrical damage, vs. the 15 I usually get with FoA (+3 version, but still). I'm a paladin with no pips in hammers. While I love the slow effect from the FoA, the CF was a monster in comparison.
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By the way @TraumaDrama, seems like you posted in the wrong forum.
Once I built a dwarven Kensai with GM in WH and was doing almost unbelievable damage with Crom. That was so fun!
Crom is fine as a mainhander but kind of bland in that regard (strictly blunt + electrical on 25STR, no crazy stuff like Stun or Larloch's on hit or anything) and the killing Trolls/Giants/Golems is pretty niche. It will work extremely well for SoA with Belm/Kundane in the off-hand though. Fighter/Clerics and any fighter that can get 19 or higher STR won't be so far behind it in damage output either, so if you can't get a lot of use out of the hammer (nobody with mastery in it, etc) it's largely a novelty as a weapon.
It works better as an offhander most of the time simply to boost your STR up, and characters that normally can't get exceptional strength naturally really love it (Blades are favorite) since 25 STR goes a long way toward making up ground on the Grandmastery of a real fighter.
One thing I dislike about CF is that I must wade into melee in order to use that strength. I like to pelt my opponents with whatever is at my hand.
1. Instakilling golems and trolls is NOT just a novelty, it's a huge bonus to the flow of the game as it eliminates the need to swap weapons, buff etc.. just carry on.
2. 25 Strength removes the need to pre-buff etc, just carry on
3. +5 is delicious, especially in SoA
4. It hits with enough oomph that the minimal amount of damage more i can get with a different weapon means nothing to me.