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Any way to fix black lines across large sprites w/ Linear Scaling?
I really prefer the linear scaling, the nearest neighbor makes the sprites look too pixelated for high resolutions, but with Linear Scaling on I get black lines across large sprites such as dragons, moving water, etc. Is there any way to fix this? Does everyone see this or is it just with certain setups or graphics cards? I have Nvidia, are there any settings I can enable to fix this?
Also, will this be fixed in the next patch? Is this a known issue they're working on?
Edit: You can see what I'm talking about here, look at the horizontal and vertical lines on the dragon. It's much more noticeable in game when he's moving. https://imgur.com/rdERQqI