Black Blade of Disaster THAC0 bonus?
AndreaColombo
Member Posts: 5,533
Apologies for what is potentially a silly question, but is the THAC0 bonus from Black Blade of Disaster supposed to be "only" +3?
I haven't really used the spell before but I thought it'd give +5 (what with its hitting like it's +5 and giving +5 damage.)
Screenshot's from a brand new and unmodded ToB game; I just consolled in a scroll.
I haven't really used the spell before but I thought it'd give +5 (what with its hitting like it's +5 and giving +5 damage.)
Screenshot's from a brand new and unmodded ToB game; I just consolled in a scroll.
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Comments
Notably, this section: If I had to guess you already have specialization in Longswords.
-3(Proficiency) + -3(Black Blade) = -1(Proficiency) + -5(Black Blade) = -6 total
I don't know why it displays it this way, but it does.
A non-proficient mage will display:
-3(Proficiency) + +3(Black Blade) = +5(non-Proficient) + -5(Black Blade) = +/-0 total
black blade of disaster strikes as a +6 weapon, not +5
the to hit and to damage bonus are both +5
the spell sets your proficiency with longswords to 5 points when this spell is in use and this weapon is considered a longsword
has a speed factor of 1
so im thinking its the UI showing the wrong number, i remember back in the day ( aka a patch or two ago ) the gesen bow didn't show up properly in the UI either, but still functioned as normal
Out of curiosity, what is the benefit of striking as a +6 weapon? Are there enemies immune to +5 in the game?
I don't think there are any benefits in the unmodded game. Absolute immunity requires +5 to hit and there's a demon that also requires +5 to hit, but I'm not aware of anything that needs +6.
Possibly an SCS feature (as @Grond0 suggests that is not the case in the unmodded game)?
It would indeed add value to BBoD and Carsomyr in its +6 form, but I would still want to dispel Absolute Immunity before attacking in all cases—so still not too much of a point to “striking as +6” except perhaps pride of ownership/wielding/striking (which is a legitimate goal in itself, mind you.)
I was wrong though . It's not a spell I use, but in the vanilla manual it says absolute immunity protects against "all weapons except for those of +5 or better enchantment". That description has been changed in EE to "all weapons except for those of greater than +5 enchantment". Testing the spell itself it does indeed protect against +5, so either the spell has changed or (more likely) the original description is wrong.
There is a component in SCS that increases the protective effect of mantle, improved mantle and absolute immunity by 1 - so if you had that installed that would mean the latter spell would protect even against +6 weapons.
im pretty sure in the original vanilla game, absolute immunity protected you against +5 weapons and less, regardless of what the actual spell description said
That's exactly it. I changed something in my character's inventory and I had the correct THAC0 bonus.
Thank you!