Finish all quests in just one playthrough?
egon
Member Posts: 94
So, I just finished playing through BGEE to warm up before taking on SoD. I just have one question though. In both BGEE and BG2EE it is possible to finish all the companion quests in a single playthrough. Is the same possible for SoD?
If not, which of the NPC are the most fun (both quest and story wise) and which ones can I skip?
In my BGEE playthrough I had pretty much the most OP gang of all; Kagain, Coran, Baeloth, Alora and Viconia with CHARNAME as an Inquisitor.
If not, which of the NPC are the most fun (both quest and story wise) and which ones can I skip?
In my BGEE playthrough I had pretty much the most OP gang of all; Kagain, Coran, Baeloth, Alora and Viconia with CHARNAME as an Inquisitor.
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Aside from those two, however, it's quite easy to complete most of the other companion quests:
- Baeloth, Viconia, Dorn, Rasaad and Voghlin have no companion quests.
- Safana's companion quest is exceedingly difficult to miss if you have her in your party in Chapter 10
- Corwin's companion quest just requires you to bring her along to a specific location in Chapter 10 (assuming you haven't made everybody in that area hostile through your actions)
- Khalid's and Edwin's companion quests can be completed without even having them in your party. Just make sure to talk to them frequently at the camp. (For Edwin, you need to make sure you talk to him before finishing Chapter 9.)
- Dynaheir/Minsc's companion quest barely counts as being a companion quest, in my opinion. The game makes it preeetty obvious that you need to bring these two for the quest in question.
- M'Khiin's companion quest just requires you to bring her to a specific location in Chapter 10. (However, I personally would recommend keeping M'Khiin in your party 24/7. Not only is a Shaman a very useful class, there are also a LOT of encounters that M'Khiin has special dialogue for.)
Are all companions available for the endgame? EG, if I drag around Glint and Neera for the most part, can I then just pick up Safana for her quest in chapter 10 or do I have to do something to make them available later on? Like recruiting in Baldur's Gate (the city that is) and then kicking them out of the party, or something?
I'm not sure if party members leaving due to reputation conflicts will also head to the camp, however. I don't think they leave permanently, but maybe somebody else can confirm that.
Julius is right in that the tone of SoD playing as a Good/Evil character feels VERY different though (especially during the final battle), even though the conclusion ultimately still winds up in the same place for the start of BG2.