cdkey.ini is not created at all, cant play multiplayer
Faustye
Member Posts: 17
Well... the title says everything. Cant play multiplayer because my cdkey.ini was not created. Nwn.ini and nwnplayer.ini is created in that folder. When I enter the game it says "Attempting to recover your multiplayer Cdkey. Reciept recived. Verifying purchase"... When i create manually cdkey.ini the game wants cdkey from me instead of just showing the "error". I reinstalled the game severally, I am running it as administator, I tried diferent random bullshit and still nothing. Can you help me with it?
Your bug "support" not responding, Cuv not responding, Steam support says that beamdog is the only one who can help me.... So... Help me. Thanks... Trying to fix this for several days really starts to pissing me off.
Your bug "support" not responding, Cuv not responding, Steam support says that beamdog is the only one who can help me.... So... Help me. Thanks... Trying to fix this for several days really starts to pissing me off.
0
Comments
The reason is most likely in your Antivirus and similar.
I've sent you a PM with your private key and some instructions.
That said, I still feel like something is fishy here regarding network, or some particular piece on software you might be using. If you would oblige, what AV are you using? Some 3rd party AV is very stubborn in still keeping some write-protections on even if it claims to be turned off.
I use only microsoft essentials and windows firewall. I tried it with both of them turned off.
If you try it on the same laptop under different networks, then it's firewall.
On what exactly should I focus?
* You can see the server list fine. This is delivered over tcp/http.
* You can send udp packets fine. We got your key assignment request after all.
* You did NOT get the key response in the majority of cases, on devices in your network. This response is also sent over udp.
* You cannot connect to servers. Presumably, the initial connection request goes out, but responses are not routed back to you.
This leads me to believe, at this point, that something is broken with how UDP connection tracking is done on your network (i.e. the packet goes back to your address but is not forwarded correctly to your actual device/laptop). I don't think it's the game, insofar that it works for "everyone else", making it more likely it is a peculiarity with your network/devices.
* Do you have any other network-related software installed, besides tunngle?
* Do you have a special http/internet proxy from your ISP? Is your internet router in any way special otherwise?
* Have you tried turning it [your network/internet router] off and on again?
No. As far as I know.
* Do you have a special http/internet proxy from your ISP? Is your internet router in any way special otherwise?
Only specially is that I got 2 routers which are "in line" (the second is plugged to the first) and the PC is connected on the second.
* Have you tried turning it [your network/internet router] off and on again?
Yes.
That seems to be a different issue. They've either installed it from the same Beamdog Client account (thus getting the same key provisioned), or copied their user home.
Julius,
Yes I did install the second copy I bought from the same Beamdog Client as the first copy I bought (that's my report #40470). As you can see from my bug report, I've asked for a new CD key and instructions on where it is located on my Linux laptop, so I can change it, or add it if necessary. That report was made on April 23 and I still have had no response. I've done two follow ups and still no response or solution. It's frustrating to read that others here have asked for a new CD key and been given one, and I have not.
Since the tech support folks seem to be too busy to address the issue, can you help me?
Gregor