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IWD: EE - Spells that ignore Magic Resistance
In my adventures through Icewind Dale: Enhanced Edition, I've come to notice that there are certain spells that seem to ignore Magic Resistance altogether, and I'm not talking about the usual suspects like Dispel Magic, Lower Resistance etc. I happened to notice that, even after buffing my tank to 100% MR so I could safely send her in and then bombard the area with AoE spells, she was STILL taking damage from certain spells. The culprits I could find are:
- Snilloc's Snowball Swarm
- Cone of Cold
- Lance of Disruption
Other typical AoE spells like Fireball and Sunfire are stopped by MR as normal, so I'm quite baffled as to why these particular spells seem to be ignoring it when their descriptions mention nothing about ignoring MR. I'm just curious to know if these are bugs, or if they are intended given how IWD:EE straddles a weird zone where it blends 2nd Ed and 3rd Ed rules (although the spells in question are all Evocation spells. Normally in 3.X rules, CONJURATION spells like Melf's Acid Arrow are the ones that ignore MR.)