Amarande the Shadow Druid "Arch Druid"
HaHaCharade
Member Posts: 1,644
120 xp for killing an Arch Druid? Seriously? The guy casts Insect Plague!
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So @Grond0 most likely meant this item.
He was even more pathetic in earlier versions of the game (a couple of patches ago) when he only had a couple of low-level spells (including Hold Person, which druids shouldn't be able to cast).
In all honesty, I think Amarande should be level 14 (after all, he IS an Archdruid), but his high-level spells should be things a low-level party traveling the Cloakwood could potentially deal with (e.g. Dolorous Decay).
I guess I'm just too used to killing him while playing with SCS - he drops the Root of the Problem then.
On the other hand his encounter is totally optional and allows your party all kinds of preparation before attacking him.
Not completely relevant, but I've always thought that clubs should be useable by mages as well. After all it's just a piece of wood. All other classes have access to more formidable weapons. I don't think I ever had a character or companion proficient in clubs.
Item description:
[...] Anyone can find a good stout piece of wood and swing it; hence the club's widespread use.
Isn't a club the best thing you can give to Jaheira? She comes with 2 pips in clubs, they deal nice crushing damage, Club + 2 is a nice weapon, and she can hold a shield at the same time.
I think I've played with Jaheira in the party 20 years ago before I figured out you can just dump her in a house and keep Khalid.
I've done maybe 1 or 2 BG2 runs with Jaheira out of dozens. I don't like her personality, I hate the voice acting (not that the actress does a bad job, she just has an annoying voice -imo). I used clerics as divine casters in BG1 and druids aren't a necessity in BG2 either. Her dex and str weren't great in BG1 either.
I realize they have a few spells that are really good (and maybe better than they should be), but I've never felt druids to be superior to clerics. Med to high level fighter/clerics are war machines and incredibly fun to play with. It could be I never used druids or f/d the 'correct' way. I also do not remember any magical clubs in vanilla BG1.
I'm not making a cleric vs druid case here, just saying I have a big preference for clerics. And that I dislike Jaheira.
In one verison of SCS (v22 -v24, can't remember) he summoned basilisks. While it was labeled as a bug (and fixed) later on, it made for a rather epic encounter.
Nothing to do with SCS. With very, very rare exceptions, I don't add extra treasure.
Also nothing to do with SCS - that sounds like SR.
I filed the report to get this fixed. Glad to see druids acting like druids now.
I'm confused. It's in my game, but the only mod I have is SCS. Doing a quick Forum search shows that others have also found this club in the game without running other mods. Any ideas @JuliusBorisov - though it seems unlikely to me, is it possible that the Root is only coded to appear in a LoB game?
BG1NPC's brings The Root of the Problem to BGEE (Larswood).