Tell your first stories from playing BG1 in the 90s.
SamuelVarg
Member Posts: 598
If you, like me, still play BG1 (and 2) but was a fan even in the good old days: Please tell your stories on what you thought, what you did, did you make any goofy mistakes? etc.
I can start with a small anecdote and then put more stories in the comment section.
I have been a table top board game and role player from about 10 years of age. When I was around 12 or 13 and playing the Swedish version of D&D (Drakar och Demoner) I created a elven warrior named "Lorion" and he was my favorite character for a long time. When Baldur's Gate came out I bought it, put in the first of the five CD ROMs and created my first character. An elven warrior (ranger?) and I named him: Lorion.
The game starts and it is stated that "your foster father Gorion has raised you...". I was like: Holy cow this game is advanced! It takes my written name and reforms it for my foster fathers name and the narrator actually reads it out!
I can start with a small anecdote and then put more stories in the comment section.
I have been a table top board game and role player from about 10 years of age. When I was around 12 or 13 and playing the Swedish version of D&D (Drakar och Demoner) I created a elven warrior named "Lorion" and he was my favorite character for a long time. When Baldur's Gate came out I bought it, put in the first of the five CD ROMs and created my first character. An elven warrior (ranger?) and I named him: Lorion.
The game starts and it is stated that "your foster father Gorion has raised you...". I was like: Holy cow this game is advanced! It takes my written name and reforms it for my foster fathers name and the narrator actually reads it out!
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However, after reaching about Level 5 I was overly focused on Fireball which was the "I win" button in Goldbox for that level range since you tended to fight to a large number of medium-strength enemies and due to being turn-based you were able to target it very exactly.
So in this level range I started to struggle quite a bit, I remember having difficulties with both the bandit camp and Davaeorn. Not making good use of consumables did not help. I remember those battles being frustrating enough that I accepted a perma-death or two in those combats. Anyway, I pretty much ran the standard party with Imoen, Jaheira, Khalid and Minsc. Xzar, Montaron and Dynaheir all got chunked at some point. I do not recall who my final party member was. Definitely not Branwen, I did not learn that you could restore her until a later playthrough.
Disc 2 was too badly scratched, so I had to buy another copy of the game. I could only find another copy in French by then. Fortunately I could still install the game with the English discs...
One of my first characters was Linuvial or something like that, a female gnome illusionist. I got stuck in the Cloakwood Mines because I couldn't disarm the battle horror trap.
I played thieves often after that. The only items you need to kill Sarevok is the dagger of venom and a few potions of invisibility. I was really proud of that. Ah, the days when you had to figure shit out yourself in stead of reading forums.
My introduction to scripts happened when, very late in the game, my characters were wanted by the Flaming Fist and got spotted. Each Flaming Fist started running a script which summoned a Flaming Fist and by the time the computer crashed there was an army of Flaming Fists surrounding my characters.
The complete French version (for reasons already mentioned) in a huge box. Google Baldur's Gate La Saga. It's pretty awesome, too bad it's in French.
And then I have copied CDs. Many, many copies...
Oh, and a DVD collection. Lame plastic box, not like the epic shit we had back in our day.
Didn't even have the decency to get her the book first. For shame!
so it was the early summer/ late spring of 99 i believe, and we finally finished moving in to our own house in BC after the 4000 KM move from Ont Canada
so a few weeks after the move my parents become pretty good friends with the neighbors next door and on one of the visits, my life would change forever ( who would have knew? )
on this particular visit, the husband neighbor introduced me to a game called "Baldur's Gate" , which i have never heard of, since i was more in to the console gaming crowd, and had no clue how computers worked or any of that jazz ( at the time we did not have a PC, so that is probably why )
anyway, i started the game up and i believe i made a human fighter, who had 18/91+ STR and the rest of the ability scores all evened out ( so like 12s and 13s, i had NO idea what DnD was so i though if i rounded out the rest, it would help "round out my character" lolololololol )
so with that being done, finished off my character and off into candlekeep i went, and my first reaction was: i was completely blown away, i could not BELIEVE how AMAZING the graphics looked at the time ( especially compared to NES and GENS games ) and i couldn't believe there was voice acting, and there was so much music in the game, that REALLY matched the theme, and i was just HOOKED in, the game literally blew my socks off, my 12 year old brain could barely comprehend just how amazing this was
so i found my way out of candlekeep and started to adventure with imoen who came in with all these amazing items and stuff, i couldn't believe how cool everything looked, and gameplay wise all i knew was that low AC was good, and high HP was good, so i continued on, grabbed montaron and xzar, and then i believe i eventually grabbed khalid and jaheira
and back in those days i played no reloads, because i was a console gamer and "reloading saves" basically did not exist in my world, although if my character did die i would reload an auto save ( didn't know what quick saving was back in those days ) and i was having a blastio, ironically the game was set to the highest difficulty and that didn't even deter me, i mustered on
losing companions from them getting chunked and grabbing new ones when i could, it was great
always NEVER having money because i was spending SO much at the temples reviving my guys and spending money on healing my guys as well ( i dont recall if i knew clerics could heal or not ) and when it came to spell casting the level 1 spells command and entangle were my most common and magic missile for wizards or larloch's minor drain
i remember looking at items at the store just basking in awe of their glory, knowing that i will never be able to afford them because my money was seriously never above 500 gold, i remember seeing the plate mail armor for 900 gold thinking that this armor must be amazing, and then seeing the large shield +1 being a whooping 3000 gold, thinking that shield must just be incredible
and then i remember the first day when i FINALLY could afford to get the plate mail armor and large shield +1, i remember grinding gibberlings for literally a couple of levels until their treasures gave me enough money to get the 3900 gold to buy those two items, and so i did, and also wielding a longsword +1, i thought this character was now nigh unstoppable with his 0 AC now, hahahahahah ah good times
during these times, i believe i had a few restarts, either trying out different classes, or companions and things like that, but i would mostly play fighter types, and all i knew what that 18/91+ STR was mandatory, and it was an interesting play experience because my neighbor's disk 3 was scratched so i could NEVER go into the nashkiel mines, but luckily BG was so big and expansive that i could journey to so many different locales to keep my hooked and entertained, which i think was the saving grace of BG for me, if it wasn't for the fact of it's "sand boxiness" i dont think BG would have had all that much of an impact on me because i was only able to go so far from that scratched disk
just thinking back, when i was so naive and young and just having a blastio playing that game all those years ago, thinking on how horrible i was at the game because i had no clue what the DnD ruleset was, and wasting huge cash on silly things that i never needed to be wasted on and so on
from that point on, i became hooked to the BG series, when we FINALLY got our own PC so i didn't have to go over to the neighbor's house to play it ( which i did for a good year and a half ) i played the BG series like i was addicted to heroin, holy cow did i ever play the crap out of that series
now that i think of it, i don't even know how i got through high school for how much BG i was playing, just play through after play through after play through, and slowly learning, getting better, becoming more efficient, i remember when i was 18 and i had a long weekend, i started bg1 friday morning in candlekeep and i was battling mellisan the dark hearted the following sunday evening with a level 40 fighter, couldnt believe how crazy that play through was
and i would continue to play these game like a madman, barely if EVER using and mods ( although i did try some here or there every once in a while ) all the way until i was about 25 ( which is when i think the EEs were starting to come out ) i was finally slowing down, and instead of playing BG 11+ months out of the year, i was only playing the game about 6 months of the year, and then really, in the last 2 years or so ( so pretty much when i hit 30 ) i've really slowed down on my BG playing, where i now play for maybe a month or so at most ( besides the current play through im doing now, which pretty much just started BG 2 i took almost a year off )
it has finally taken 20 years for me to slow down and not be as addicted to these games as i used to be, unfortunately these game no longer give me that high that i use to get ( apparently ) when i played these game, although i still do love playing them, they are now just nostalgia, awesome nostalgia, but nostalgia none the less, as i mentioned before, i have no doubt had..... oh i cant remember anymore..... 3000+ runs of BG 1, maybe 4000? and at least 2000 runs of BG 2 over the 20 years i've played these games
and out of all the things in this universe that has drained my time here on this big ol' ball of mud that orbits the sun, i have never been happier that the BG series was the one that did so, i have played many great games over my video game career, but the BG series was always be a part of my soul, and though out my little friend group, i will always be the guy who played this game way too much, and if anything that just puts a smile on my face, well done bioware, this master piece you created was well received ( at least by me of coarse )
However, I have to confess that I died many times trying to get the game going at first. So I made a multi-player custom party and went out of Candlekeep with 5 companions. I was able to survive and replace them all (mostly) with in-game NPCs. I only did that the one time - it was fun.
Baldur's Gate was my first exposure to Dungeons and Dragons, and I found a group and started playing the pencil and paper version later that same year. I've loved D&D and it's been a great hobby of mine ever since.
Fun Fact: When my friend pitched Baldur's Gate to me at school, he told me it was "a much harder but much more rewarding Diablo game."
Insert Disk 2.
Wait.......................................
That manual also had a spiral binding like a steno pad, so you could open it to the spells section and flip it back to back such that it stayed open with the page you wanted on top semi-permanently. I spent many hours studying it. Those were the days.
Probably spent more time hunting down portraits and rolling new characters than I did actually playing but I know it was into the hundreds of hours that summer, after I brought it back on a random bargain buy from the Fry's in santa clara. Ended up being my favorite PC game ever haha.
First play as human cleric, then probably every race as pure class of varying sorts, before eventually going back to an OP Priest type, Human Druid dual classed from Fighter, as the most badass character for the time that you could build, and TOSC gave the scimitar to boot like the next year.
Once I realized how the level cap worked and how powerful humans can become dual classed, that was like all the later run throughs. The way 2nd edition was set up basically any human caster that duals from pretty much anything else will end up more powerful than the pure class priest or mage. Wherever the experience cap cut off for the high level mages and priests, if there is a gap to fill out there, then a dual classed character was like destined to end up being total power. Pretty much just an uber single class Mage or Cleric or Druid, but with some side highlights for the early game, and that gap when the first class is inactive. Druid especially was monster, because they had the craziest summons and the highest level spells for the game, so it was sort of like trying to pull you there (throwing Jaheira at you right out the gate too, and tempting you to get Khalid off'd via some very neutral actions, so you could step into the wild tank role) have an excuse to ramble around every corner or every area looking for animals to charm and whatnot haha. Then they bring in Faldorn right before the mines, just to ice it when you see the thunderbolts and lightning crash. That was the most memorable go, with the most hours put in before heading off to school the next year.
I also remember how exciting it was to go multi-player, because you also could trick out even more there. Like doing the dirty run to kill Mulahey for the thousandth time, and then realizing it was possible to save the game after the mines and bring a player in. It was like they set it up as a time sink for character creation just brilliantly.
You could make the fun run from Candlekeep to the Cloakwood mines, trying to avoid as many encounters as possible. Grab every npc you could along the way before they auto leveled up too high, and deposit them all back to like Beragost or Nashkel. Make the save...
Then import any new character you wanted to make, for the sandbox playthrough after the main line to Baldurs Gate is opened, and you wouldn't have to do the prologue over and over and over anymore hehe. That was epic!
I think they really designed it well, because with Korax's basilisks and the Ankhegs you could get anyone up to speed pretty quickly. Switch party alignments or solo around, with a ton of stuff to do off the main linear arch to Sarevok. But yeah the War Priest and Battle Mage rocked it ridiculously in the first game, all set up with the rings and the tomes to just be ubernaughts hehe. Those were the best times
But this game is still great. I'm glad its possible to play it without having to jump through all the downloads and set up like the TUTU reruns I made a few years back, though I enjoyed modding it, I like the convenience of something standard that everyone is running. Some stuff I still wish got enhanced though.
May seem minor, but aesthetically so much hinges on the custom portrait that I wish more control of the visual avatar could be built in. Like the stuff that is available in editors but within the main game (to choose between the various base models for class for example, if you want to look like the hooded rogue, mage, priest or warrior for the avatar.) Another aesthetic thing would be things like the available helmet/shield/armor colors for normal equipment or the trim on robes using more of the available colors. The helm/shield/robe colors especially were pretty limited OOB, even though there was a good variety of different types that might have offered more color. I feel like those are the sort of enhancements that I am still interested in seeing, stuff that more control over the aesthetics and esp the avatar, because a lot of the game just comes down character creation.
Same deal with NPCs, if you want to use a custom portrait for the companions it would be nice to have some avatar control built in, to change things like hair color or skin tone, the same way it can be customized for the protagonist. One way to make a new play through feel new, is to give the main players a new look for that run, which you can do with portraits, but then you still end up stuck with pink hair or whatever hehe. Anyhow, more like that would be nice.
I think you could do a lot with normal weapons/armors or enchanted capped at lower levels like +1-2, to offer more aesthetic varieties and it would enhance the enhanced feel, without upending the sense of nostalgia in the way that adding other changes might. Companion weapon proficiency is another one where changes where introduced, and can sometimes feel limiting, compared to the original scheme when the proficiencies were more generalist categories (sans fighting styles) and which encouraged a bit more variety in what you could arm. Especially with weapons breaking and the like. But obviously they want to bring it more in line with the later installments. Still I think you could do a bit of throwback to that, just by having more colorful aesthetic options for the regular or low lvl enchanted equipment. Dyes ala NWN might be pushing it too far, since there is something about aesthetic progression that matches overall lvl progression in BG which I like, but would be cool to see more minor enhancements that like to go along with more control over companions appearances/customization. Not sure if they will still be doing patches, but if they are porting to consoles I think stuff like that would be fun to bring into it.
I had never played a RPG to that day, nor had I had any exposure to AD&D beyond knowing it existed—but I liked fantasy as a concept.
I installed it and rolled my first character—unsurprisingly a male human fighter. Played it for a bit in Candlekeep and felt slightly disappointed, but I didn’t want to say that to my father after he’d bought it for me, so when he asked, I told him it was good.
Then I kept playing and got seriously hooked and holy shite was it the greatest game ever. I sucked at it, of course; I would use cheat codes to summon hordes of Drizzt to fight for me whenever I couldn’t win with auto-attacks. But boy did I like everything about it. When I found out Sarevok was my character’s brother, it was a very impactful narrative moment.
TotSC left me utterly unimpressed as I just wasn’t equipped to understand and appreciate the gem that was Durlag’s Tower, but I was obsessed with Dradeel’s blue fireball. I even tried writing an email to BioWare to ask to make it available to player characters XD
I eagerly awaited SoA and pre-ordered it as soon as it was possible. When it was delayed, I cancelled my pre-order and just elected to buy it at the local store downtown. The day it released I went to the store where they had a pile of BGII boxes about as tall as I was. I didn’t even have to ask for it; as soon as I entered the store, the owner made toward the pile and picked one up, knowing far too well what I had come for.
I was incredibly excited to play and spent the best part of that fall/winter doing so. Wait, Imoen’s my sister? Another impactful moment, further heightened by the disappointment that I couldn’t romance her XD
My first SoA character was a male human berserker that used Keldorn’s portrait (of course I had no idea who Keldorn even was when I chose it.)
The guards of Candlekeep beat my char to death with sticks. End of story.
I think that in my case, I foolishly tried Magic Missile-ing Gorion on a "Hurhur, let's see what you're made of, DAD!" 15 year-old's bravado.
Gorion: Casts Lightning Bolt
Charname: Death
Daaamn, you don't mess around when it comes to disciplining your kids, Gorion. XD
Only later would I read the damn description....
Yeah, manuals are for pus*** - What do you mean my dwarfen fighter is shit? he's charismatic (16), intelligent (18) and has got wisdom (18). sure he's a little bit soft on strength (9) dexterity (3) and constitution (12) but hey, you can't have it all...
so yeah, manuals are for p*****
my 1st char, no knowledge of D&D / AD&D or fantasy for that regard. i was 15 and somehow hooked on mario brothers and tetris <.<
got through candlekeep, met Imoen and died several times on the map where she became my companion, which, at that time, ruined the game entirely for me.
6 years later, Magic the Gathering got me curios and a year later i tried Baldur's Gate again. This time i knew, manuals are there for a reason, descriptions are there for a reason, so i searched through my stuff but as fate would have it, i got no actual time or the mood to play it for fun due to family matters, so no progress at all.
Now I'm 35 and here i am. i've got the time and a full installation of the game which i found on an old hard drive and even some of the discs but no manuals what so ever.
After these years and after i read enough through forums and whatnot, now i know, the person was right.