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Arrows, bolts and bullets
OK, I know one should not look for logic in a game where it is possible to cast Fireballs ... but ... I am a bit annoyed by the way the ammunition is managed in the game. It is possible to have quivers with up to 240 arrows (and I do not count the arrows that you can have in your equipment). I do not know the weight of an arrow, but if one take 100 grams, we arrive already to 24 kgs of arrows. This is pretty unrealistic. Same thing for bolts and bullets.
There is always the possibility that the bowman will get back the arrows that did not touch, or that the slinger will take pebbles or small stones.
I think the simplest thing would be to give some weights to arrows, bolts an bullets. It is always possible to Rplaying and restrict the number of munitions that a character can carry.
I would be interested to get comments and ideas on this subject.