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jsaving wrote: »
As the game largely takes place in Baldur's Gate, it would be strange if none of the city's locations were included. There will most likely be lots of "Easter egg" BG1/BG2 references in the same vein as DOS2's "Easter egg" DOS1 references, though none of them will be needed to understand BG3's story.
We also know that based on BG3's timeframe, just about all the demihumans from BG1/BG2 would have survived into BG3 and hence could appear as NPCs in the game. It's even rumored that Minsc will be one of the game's "origin" characters, perhaps kept alive by a heretofore unmentioned hamster ability, though we have no confirmation of that (or really anything else) from Larian at this time.
ArthasII wrote: »
@Daeros_Trollkiller Where are the blurring crap and outline options?
Also, isn't the UI at that resolution bad? I remember people complaining that UI quality didn't scale to higher resolution.
wolfguardian wrote: »
So about this, i noticed on the steam's beta patch tab "a road to 2.6" anyone know of a way to see patch notes?