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Possible bug in Baldur's Gate for switch
Not sure where else to report this, but I'll gladly do so if needed.
I think I've run into a bug on the Switch version of BG. It looks like groups of NPCs are not appropriately going hostile during scripted encounters.
Examples I've noticed so far:
Bassilus goes hostile but none of his undead minions do.
Seniyad in Cloakwood goes hostile but his druid companions don't. In that particular case the quest to defend Aldeth can only be completed by force attacking.
Otherwise, the gameplay is great so far.