NearInfinity and dialog.tlk - did I mess things up?
Quichybo
Member Posts: 5
Ahoy!
I edited a weapon's description in Baldur's Gate EET via NearInfinity and forgot to backup dialog.tlk although I was reminded.
I did not add anything, just changed two numbers to make the description fit its weapon's stats. I wasn't aware that the complete dialog.tlk would be changed / rebuild / recompiled whatever.
After having done this I read here in this Forum that dialog.tlk should not be edited via NearInfinity. I didn't edit it directly but via the identified item's description. So did I mess up the dialog.tlk or even the whole installation?
Would be nasty to run into a plotstopper in a few months because of my mistake.
The modification itself worked and so far there have been no errors.
Also: How do I know that there is an error in these regards? Wrong dialogue for some situations or crash to desktop?
I would be happy for any helpful thoughts on this matter.
Thanks in advance
Quichybo
I edited a weapon's description in Baldur's Gate EET via NearInfinity and forgot to backup dialog.tlk although I was reminded.
I did not add anything, just changed two numbers to make the description fit its weapon's stats. I wasn't aware that the complete dialog.tlk would be changed / rebuild / recompiled whatever.
After having done this I read here in this Forum that dialog.tlk should not be edited via NearInfinity. I didn't edit it directly but via the identified item's description. So did I mess up the dialog.tlk or even the whole installation?
Would be nasty to run into a plotstopper in a few months because of my mistake.
The modification itself worked and so far there have been no errors.
Also: How do I know that there is an error in these regards? Wrong dialogue for some situations or crash to desktop?
I would be happy for any helpful thoughts on this matter.
Thanks in advance
Quichybo
Post edited by Quichybo on
0
Comments
I already have a modded game, so it is by far not the original file anymore
Strings added by Weidu are also permanent additions, but existing strings modified by Weidu will be reverted (provided a successful uninstall of the mod).
Do you know of a way to transfer an edited dialog.tlk over to Android successfully? When I mod the patch.obb file by transfering it over to PC after compressing to transfer it back to Android the file size keeps increasing by over 1GB crashing the game on transfer.
Gus