Toolset with non-blocking windows?
dimecoin
Member Posts: 15
I thought this was added a while back, where you could have multiple windows open and/or non-blocking. I thought it was an optional setting, but can't find it. Maybe I'm mistaken and was just looking at their trello or is there an ability to enable this in current build ?
Everytime I make a code change, I have to close editor, test and then re-open my files and find my place. Is there any better work flow besides using external editor?
Everytime I make a code change, I have to close editor, test and then re-open my files and find my place. Is there any better work flow besides using external editor?
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Comments
The OP is talking about the actual Windows that open in the Toolset when you use one of the tools on the Tools Menu, like the Script Editor or Conversation Editor. They were asking if those Windows were ever going to be non-blockable so you could have them open and still edit an area in the Toolset. They weren't looking for a script to use windows in the game.