Mislead spell seriously overpowered?!
MWO
Member Posts: 214
Hello,
I've been playing alot with the level 6 illusion spell "Mislead". However, it seems that mages and priests cannot "realize" that I'm actually invisible - even though they have the means to dispel my illusion (True Sight, True seeing etc.). E.g. if you use the spell before a battle and hide away your clone - for the duration of the spell - you can do whatever you want (attacking, casting spells etc.) and the enemy cannot see you.
Are the enemies seriously this dumb or am I missing something?
Thank you
I've been playing alot with the level 6 illusion spell "Mislead". However, it seems that mages and priests cannot "realize" that I'm actually invisible - even though they have the means to dispel my illusion (True Sight, True seeing etc.). E.g. if you use the spell before a battle and hide away your clone - for the duration of the spell - you can do whatever you want (attacking, casting spells etc.) and the enemy cannot see you.
Are the enemies seriously this dumb or am I missing something?
Thank you
2
Comments
BG2 was so unbalanced when it came out, and it was so much fun!
Agree that SCS can really breath new life into the game, your mages will never have worked this hard in their lives...
It's all about what YOU want. Use or don't use things as you like. Mod the game in the way you like. Personal preference > everything.
I have a lot of things in my game that I just don't do, even if it would be the optimal way to play and not even exploitative per se. For example, I flat-out refuse to use summons of any kind, or to lay traps. Not because I think people shouldn't use those - just because I don't like how the game works for me when I use them.
Nobody will police you but yourself, and that's totally okay
but imo its true power is when some FM, FMT or FT using a scroll uses it as it can grant multiple physical attacks without the enemies reacting and if the one that casts it is a thief and he is at the back of the enemies all the attacks will count as stabs.
the super powerful things in the game are countless, ie 3 low level mages that stack webs then focus with MMM on every enemy that fails a ST and get blocked can take down many end game enemies in a quite reliable way using only very low level spells (for bg2).
mislead happens only to be a spell very easy to use, you cast it, take the clone away from the enemy sight and profit, but is far from being overpowered compared to other spells, even lower level ones, if not used to stab mani times each round without the enemies reacting.
thing that can give to a FMT a potential of 30apr, as if the str bonus is not applied he can do more then the 6 stabs that multiplied by 5 give 30 as result if he is using speed weapons and is hasted.