[mod] Ina NPC for IWD EE
LavaDelVortel
Member Posts: 2,874
New NPC for IWD EE is now available!
The mod adds a brand new companion to Icewind Dale: Enhanced Edition. Her name is Ina. A bard and a former teacher. But there is something else that you should know about her: she is a spectre. An image of her long gone self. Will you free her from her slumber in the Vale of Shadows. Will you let her join your team and once again walk among the living?
The mod includes talks with the PC, as well as a romance for female PC. Because of her state, the relationship will differ to those between the two living.
Ina may be recruited after the main quest in the Vale of Shadows.
Download
Forum
Want to experience even more talks? Install IWD Crossmod Banter Pack - it will add new banters mod companions. Check the list and description here.
Enjoy, everyone!
Post edited by LavaDelVortel on
19
Comments
I noticed that the silence effect worked on Urchin, but the whole magic resistance lowering part seems to only be kicking on for Ina. I assumed it would be hitting everyone immediately since as far as I can tell there is no save for it? (Unless the MR lowering is supposed to JUST be on Ina... but if so the description didn't make that clear.)
You would need to ask the tool author for info on when/which mod links were included/updated to be sure if tool is using the up to date links...
Also, I'm not sure if I understand what you mean at all. I have no idea what's rewarding for you and I think that's pretty personal. I am rewarded by a good story and interesting characters. Items... well... they are ok. Experience? If you get too much too fast, it's not rewarding, but breaking some balance. But that's me. All my mods tell some story, something I would like to hear or see or experience myself. Are all of the good? No. And to make it even harder - that's also a matter of taste. I actually hate my Eilistraee's Song. It was to be like a training camp, but I am not thrilled by those characters or story. But there are also other mods I wrote and they are all different. Will you like all of them? Probably not. Will you like some? I hope so. Will they give you new items? Yes. Will they be useful? Some will, I think, but that also depends on who you have in the team. When you should play them? Check readme. If it doesn't say it's for experienced parties, then you should be ok. Or just start doing it and if it's too hard, leave and get back to it later. I think only TotDG does not allow that, but that's why I included a readme note.
I won't tell you which mods to play or when to play them or how to play them, because it's all up to you. It's for you to experience them, read the text and decide if that's your cup of tea. Once you know them you will know if you want to give then a 2nd, 3rd or 4th run later. I hate Nalia's Keep so I don't do that quest. Even if that means I won't get the Flail of Ages. So I suppose it's the same as the original game.
@JuliusBorisov or anyone else who can move posts - could you move it here:
https://forums.beamdog.com/discussion/39119/mod-eilistraees-song/p1 ?
I think it's a better place for these posts, they're not about Ina or even about IWD EE.
I really liked Ina’s background and story arc! Her personality was truly unique. The portrait and voicing were professional quality. Overall an excellent companion (story-wise).
However, I was a bit mixed on the Darkbloom bard kit. The song seemed to cause more trouble for the party than benefit, so I never used it. And I never got the backstab ability to work (but I only tried it a couple of times before deciding not to bother). On the other hand, the special ability (Dark Entanglement) was helpful a number of times early in the game, and the extra spell/level obviously was very helpful (the bonus druid spells somewhat less so). Overall, I found the extra spells and lore sufficient reason to keep using the kit, but it felt odd to have a bard character without ever using her song.
Despite these quibbles concerning the kit, this is one of my favourite mod NPCs ever. Thanks!
Cheers!
If you have Urchin and/or Denjelion they're more than capable of defending her.
Huh.
That doesn't sound like a very good deal in IWD, where few enemies are spellcasters.
You're basically just silencing your own party.
Also, that means if you play a bard, you won't have your abilities duped. You can have 2 bards and they will keep doing different things. Not to mention stuff like you can still cast all protection spells before battle and charge with everyone and disable enemies' casting in the same time. So, there are some strategies you can try out when having her in your team
Like previous posters I've never used her song, as so many others in the party are magic users. I suppose I'm using her as a sort of fighter mage. I totally forgot aboput her dark entanglement ability, so I haven't used it till now. Despite these things I've found her interesting, and an enhancement to the game - her eerie, cool ethereal nature fits very well with the whole mood of IWD, and so does her storyline. However I do miss the power of ordinary bard songs.