Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

Dark Dreams of Furiae - a new module for NWN:EE! Buy now
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

Bandit Camp infiltration?

I know there's at least three ways to reach the Bandit Camp in Chapter 3:
  • Make Teven in Larswood recruit you
  • Make Raiken in Peldvale recruit you
  • Kill 'em all and just march in like a champ

From memory, I thought there was a hefty XP bonus when you successfully infiltrate, but I got a mere 400 by convincing Teven and then Tazok, all without a fight. Dunno if they patched it or if my memory was just wrong. Doing the same with Raiken also gave the same amount of XP.

When you use either of the two to infiltrate the camp, the other one disappears and can't be fought. (The one you used will be in the camp so you can still fight him.)

Teven gives 900 XP and Raiken 650 XP. This means that by taking the 400 XP by infiltrating, you're making a net loss of 500 or 250. Given that, is there any incentive to infiltrate the camp instead of just killing Teven and Raiken and doing a full frontal assault?

I simply don't see any reason other than RP purposes to infiltrate. It allows you to talk to some NPCs and get extra journal entries but none of it seems to give any XP or such. You can't avoid fighting the whole camp either; you need to enter the big/main tent to progress the story, which initiates a fight, and when you go back outside you also get attacked.

OK, there's one marginal benefit I can see: you can open all kinds of chests beforehand so the potions and scrolls you find within may help you with the battle. But that's a really minor thing.

Am I missing anything?

Comments

  • Grond0Grond0 Member Posts: 6,636
    edited October 26
    In the original game you had the opportunity to fight Tazok and get his bracers of weapon expertise (which was a significant incentive to do that). However, in the EE they've added those to the trapped chest in his tent, so you don't need to fight him to get them.

    JuliusBorisov
  • SirBatinceSirBatince Member Posts: 835
    Just wanna say there's a fourth way. There's yet another bandit group right next to the belt ogre area, but don't kill the leader.

    ilduderino
  • Permidion_StarkPermidion_Stark Member Posts: 4,605
    SirBatince wrote: »
    Just wanna say there's a fourth way. There's yet another bandit group right next to the belt ogre area, but don't kill the leader.

    Aren't those bandits introduced by the BG1 NPC project though? I don't think they are present in the unmodded game. Or am I thinking of the wrong bunch of bandits?

  • SirBatinceSirBatince Member Posts: 835
    SirBatince wrote: »
    Just wanna say there's a fourth way. There's yet another bandit group right next to the belt ogre area, but don't kill the leader.

    Aren't those bandits introduced by the BG1 NPC project though? I don't think they are present in the unmodded game. Or am I thinking of the wrong bunch of bandits?

    They're vanilla. The bandit is named Deke and only appears after chapter2 is done with

    Permidion_Stark
  • Permidion_StarkPermidion_Stark Member Posts: 4,605
    SirBatince wrote: »
    SirBatince wrote: »
    Just wanna say there's a fourth way. There's yet another bandit group right next to the belt ogre area, but don't kill the leader.

    Aren't those bandits introduced by the BG1 NPC project though? I don't think they are present in the unmodded game. Or am I thinking of the wrong bunch of bandits?

    They're vanilla. The bandit is named Deke and only appears after chapter2 is done with

    Wow. I've been playing since the game came out and I have never once bumped into the guy. I guess I have never returned to the Coast Way after clearing the Nashkel Mines.

    SirBatince
  • SirBatinceSirBatince Member Posts: 835
    SirBatince wrote: »
    SirBatince wrote: »
    Just wanna say there's a fourth way. There's yet another bandit group right next to the belt ogre area, but don't kill the leader.

    Aren't those bandits introduced by the BG1 NPC project though? I don't think they are present in the unmodded game. Or am I thinking of the wrong bunch of bandits?

    They're vanilla. The bandit is named Deke and only appears after chapter2 is done with

    Wow. I've been playing since the game came out and I have never once bumped into the guy. I guess I have never returned to the Coast Way after clearing the Nashkel Mines.

    He's always my go-to for the bandit camp. You don't need to waddle through Tranzig's inn, Raiken is too far and he's better off dead to get his hammer, and you don't have to suffer the Tazok sequence with Teven. Plus you're free to visit the camp when you feel like it.

    Permidion_Stark
Sign In or Register to comment.