hey Jastey, thanks for checking out in both places I was unsure which would be the best place to go to, yes this was a totally fresh game I just started as a plain shaman.
Dang.
I'm clueless then unfortunately.
Maybe open your game in Near Infinity and search for this string and where it is used.
Then make a changelog on this file to see what changed the damage type string.
103083 is the default string reference for "piercing" damage, in BG2EE.
I would suspect one of those mods is incorrectly overwriting "DMGTYPES.2da" with the version from BG2EE.
Most likely culprit is "IWDIFICATION_HIT", but I cannot verify.
kjeron I was reinstalling everything and trying something else someone suggested and I saw your post right before that last install, there was one other mod I put into the game that was in the override folder that directly changed dmgtypes.2da to make the damage look like different ones from IWD. So I decided to make a backup of my override folder and tried it with and without and yes it was this override only mod that did it.... sadly I also installed this in my bg2ee override already so this will happen over there. Think it is safe to just copy the one from BGee and use it for bg2ee? or is there new stuff in bg2?
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As I was suggesting at G3: did you start a completely new game?
I'm clueless then unfortunately.
Maybe open your game in Near Infinity and search for this string and where it is used.
Then make a changelog on this file to see what changed the damage type string.
I would suspect one of those mods is incorrectly overwriting "DMGTYPES.2da" with the version from BG2EE.
Most likely culprit is "IWDIFICATION_HIT", but I cannot verify.
The file it installs should work just fine when installed in BG2EE.