Cannot find bandit camp
Vreejack
Member Posts: 60
Tranzig is dead and I have his letter from Tazok. Raiken and Teven are dead. How do I find the bandit camp, now? Peldale and Larswood are so thoroughly searched that I have to keep returning to Beregost to turn in the bandit scalps that Dorn carries.
And it seems that my Tranzig quest did not update. I still need to find him to complete the quest, even though he is dead and his corpse is gone. I found people mentioning this particular bug in 2002, so "yay", I feel validated. How does the clua console work again?
C:CreateCreature("tranzi") works. So I killed him again in Feldepost's Inn and it did not advance the quest. Anyone know how I can do this manually? Maybe I should respawn Raiken or Teven since the valid story route seems to be broken.
Raiken got me into the camp, but the Tranzig quest cannot be completed. I think the SetGlobal command can be used to advance it if I can figure out the name.
And it seems that my Tranzig quest did not update. I still need to find him to complete the quest, even though he is dead and his corpse is gone. I found people mentioning this particular bug in 2002, so "yay", I feel validated. How does the clua console work again?
C:CreateCreature("tranzi") works. So I killed him again in Feldepost's Inn and it did not advance the quest. Anyone know how I can do this manually? Maybe I should respawn Raiken or Teven since the valid story route seems to be broken.
Raiken got me into the camp, but the Tranzig quest cannot be completed. I think the SetGlobal command can be used to advance it if I can figure out the name.
Post edited by Vreejack on
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Comments
In 2.5 it's the area script where Tranzig was that's supposed to close the quest and reveal the bandit camp area. In 2.6 this is done by an over-script independent on the area.
In both cases, Tranzig dead should trigger the event.
What is the variable Global("RevealBandits","GLOBAL") set to in your game after killing Tranzig?