In my last run or two, I have started playing with the SCS option to assign different classes/kits to NPCs. Sometimes to make my life easier (while still respecting all the restrictions in terms of races and attributes) and sometimes because story and personality wise, some of the default choices don't make sense to me. I have just started SoA after finishing SoD with kensai -> druid, so I plan to make some changes to the NPCs. Primarily
- Minsc to berserker. This is purely because personality-wise I see him as a berserker running mindlessly into the battle. I cannot depict him sneaking around or charming animals, so this kit looks much more natural to me for him than ranger (or any ranger kit)
- Nalia to swashbuckler. Firstly, it doesn't make much sense to me for her to be a mage, considering her upbringing and rebelious nature, together with growing up in De'Arnise keep which is a fighter stronghold. So, some combination of a thief and fighter sounds right for her. Which is precisely what swashie is. Secondly, that's the only way I can see to utilise her, because she is really Imoen v2 and I always have Imoen in the party
- Keldorn to cavalier. This is purely so I force myself to deal with mages, liches and rakshasas in some other way than just using inquisitor dispel magic and then slaughtering them.
Other things I would do is, for example, have Anomen as a paladin (because, after all, he is a squire in the order and taking a good path, which I always do, becomes a full member of the paladin order).
In BG1, I had Kivan as an archer and Ajantis as undead hunter.
So, what other changes to the NPC classes/kits would you do for personality or ease-of-life reasons? And do you find the game loses a bit of a balance if you tweak classes/kits of NPCs?