Any preference on which Flail of the Ages +4?
Ridcully
Member Posts: 179
So you can upgrade the +3 with two different heads. Obviously using both gives the +5 but introduces the movement issues. Is one of the heads less likely to be saved against or similar ?
0
Comments
In older versions of the game, poison immunity blocked all of the on-hit effects for the versions of the flail that had poison heads. This was fixed in 2.6, so now there's no reason to avoid that head. Always use the first ToB head you pick up.
As for myself, I make the +5 version once I reach that point. Doubling all of the elemental damage is a really good perk, and I don't mind the haste immunity.
Haste immunity is often very overrated.. by the time you get so far into the saga the only thing haste gives you that matters is an additional attack. I'm not sure hitting 3 times in a round with the fully upgraded FoA is any worse than hitting 4 times with the +4 version.. It might actually be the other way around.
Movement speed is probably the worst inconvenience on an endgame free action weapon - because everyone else in the party is using boots of speed by then, but the free action character can't. You can cast a haste spell and then equip the free action weapon to get the benefit of both, but no order of equipping will let you have the benefit of both boots of speed and a free action item.