item stacking/bags of holding
trinit
Member Posts: 705
not sure if this belongs to feature, but i would like to see increased number of item stacking. specially for arrows, bolts and bullets. archers should be able to carry more than just their reserve of ammunition in inventory, no? not very realistic but convenient.
also, i'm not sure how rare or expensive bags of holding should be, but i wouldn't mind seeing one helping out at inventory management. maybe all these will be obsolete with new UI but i think it should be at least mentioned.
also, i'm not sure how rare or expensive bags of holding should be, but i wouldn't mind seeing one helping out at inventory management. maybe all these will be obsolete with new UI but i think it should be at least mentioned.
6
Comments
This is definitely something that I would like them to change. Bigger ammo stacks please.
Hope that in BG EE it would not be a problem.
Perhaps this could be an option box on the tweak screen?
For me its more annoyance than difficulty. You really don't run out of arrows playing BG1, you run out of inventory space.
I think it would be nice if all containers (gem bags, scroll cases, potion bags and ammo belts) were added to BG1, not just a bag of holding.
Or just create a quiver that you can place in an ammunition slot, that lets you stack as many arrows of one type as you can, up to say... 100? Call it a make it your own quiver.
The way it presently works in BG2 is it virtually opens up a "shop" screen.
If the magic arrow route is taken, then they should at least add Quiver (or case, or bag) of plenty (like in ToB), or the Everlasting Arrow from Icewind Dale 2. Neither of those ran out. Everlasting arrow's didn't strike as magic weapons though, I think.
Same goes for reusable throwing axes, daggers, and darts. Its just not feasible to have a stack of throwing axes given how much they weigh. How about a nonmagical returning axe or dagger too?
Containers in BG1 I would really like too, was the vanilla bag of holding bottomless btw?
-Trent
it crosses the line in terms of convenience versus immersion
but that also means that there is a line. The golden middle needs to be found.
The g3 Tweakpack (for Tutu) had an option to spread a few containers over the Sword Coast shops.
Since that worked fine and improved loot handling I'd like to see that in EE too.