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I don't care about Imoen

Hello. I have like a big problem with this game... The main thing you have to do from the start is 'to save Imoen' and free her from Irenicus. What if I couldn't care less about Imoen?

I mean, I played BG1 a lot of times and I think I never had Imoen with me... I don't like a pure thief in my party and I don't like to dual class.

So if the main reason to start moving in SoA is to 'rescue Imoen', get the money to go there, and I don't really care about her... my motivation is gone xD

I played the game before ignoring that but now I can't... What you think?

Comments

  • DhariusDharius Member Posts: 665
    I disagree with you 100%

    Well, you did ask :)
  • Balrog99Balrog99 Member Posts: 7,371
    Motivate yourself to punish Irenicus for his dirty deeds instead. Honestly, if revenge against the dude who kidnapped you and your party, tortured you & Imoen (even if you don't care about her, she was your childhood companion) and killed two of your mates doesn't motivate you, then I don't know what would....
  • WisteriasWisterias Member Posts: 108
    Balrog99 wrote: »
    Motivate yourself to punish Irenicus for his dirty deeds instead. Honestly, if revenge against the dude who kidnapped you and your party, tortured you & Imoen (even if you don't care about her, she was your childhood companion) and killed two of your mates doesn't motivate you, then I don't know what would....

    Well, if you mean Dynaheir and Khalid... they weren't my favorites in BG1; I played with other companions instead. Or with characters made by me. I don't really like Jaheira or Minsc either.

    But yes... what you said is what I did when I played before. But... those times I did not even care what I was doing tbh. I used to free her, kick her out of the group and continue, because I had Nalia already or something. Maybe the 'kidnapped you, tortured you' part motivates me more, but...

    Actually, if Irenicus had to wait for me to go after Imoen to hunt me down again, he would have to wait forever or come after me himself xD He hasn't taken the best hostage to motivate me to go where he wants...
  • Balrog99Balrog99 Member Posts: 7,371
    Make it personal, because Irenicus is trying to make it personal. Even if you don't care about Imoen, she was targetted because of her association to you. This means that you and anybody you do actually care about will be in danger as long as he's alive.
  • WisteriasWisterias Member Posts: 108
    edited August 11
    Balrog99 wrote: »
    Make it personal, because Irenicus is trying to make it personal. Even if you don't care about Imoen, she was targetted because of her association to you. This means that you and anybody you do actually care about will be in danger as long as he's alive.

    Well, my chaotic neutral main character maybe will just do it for fun, because he feels curious or something. I think I will play solo or with a custom party, I can't stand all the companions whinings and troubles they want me to solve for them 🙃.
  • masteralephmasteraleph Member Posts: 277
    If you had any of Jaheira/Khalid/Minsc/Dynaheir I don’t think it should be hard to motivate yourself either. Also the guy who tortured you and got away with it, and who (at least appears) to be tormenting you in your dreams.
  • DinoDinDinoDin Member Posts: 1,597
    The game gives you a set of dialogue choices that have nothing to do with Imoen. They coincide a bit with an evil playthrough. So, I can see why some players might find them not completely satisfactory. That being said, that's a limitation of all CRPG's -- so welcome to the genre I guess. Especially older ones.
  • DhariusDharius Member Posts: 665
    edited August 12
    Yes, you can tell Imoen you don’t care much about her, even when she rescues you in the game’s first scene, which is frankly a bit ungrateful but there we are. You don’t even have to travel with her in the dungeon if you prefer.

    Also at various stages of the game in Chapters 1-4 you can either tell various npcs at certain dialogue points either that you want to rescue her, or don’t care about her and just want to punish Irenicus for torturing you or even you just want to catch up with him to gain power. Again you don’t need to rescue Imoen in Spellhold.

    So actually looking at it you don’t need to express concern or care for Imoen, or travel with her at all, at any point of the game, if you don’t want to. You don’t need to do this for any joinable npc if you prefer. You could say it’s coincidental that Irenicus has abducted Imoen, and the real ultimate purpose of the game is defeating the evil mage, either for retribution or personal power, depending on your viewpoint.
  • atcDaveatcDave Member Posts: 2,405
    I think for most players BG2 starts with bucketloads of motivation. Most feedback shows Imoen to be one of the most popular characters in the game, along with Minsc. So between you, yourself being captured and tortured; childhood friend Imoen being captured tortured, then captured again; friends Minsc and Jaheira captured; friends Khalid and Dynaheir murdered… That should be ample motivation.

    Even if you don’t adventure with this crew, you have undoubtedly encountered/met them all and they would likely count as friendly acquaintances unless you’re playing psycho evil. The fact Irenicus is ready to torture/kill innocent people who had done him no harm indicates the depth of danger and evil he represents. If nothing else, he’s a risk to you.

    It seems pretty rich in motivation to me. If nothing else, that’s the story of the game. Play it or don’t.
  • WisteriasWisterias Member Posts: 108
    Dharius wrote: »
    Yes, you can tell Imoen you don’t care much about her, even when she rescues you in the game’s first scene, which is frankly a bit ungrateful but there we are. You don’t even have to travel with her in the dungeon if you prefer.

    Also at various stages of the game in Chapters 1-4 you can either tell various npcs at certain dialogue points either that you want to rescue her, or don’t care about her and just want to punish Irenicus for torturing you or even you just want to catch up with him to gain power. Again you don’t need to rescue Imoen in Spellhold.

    So actually looking at it you don’t need to express concern or care for Imoen, or travel with her at all, at any point of the game, if you don’t want to. You don’t need to do this for any joinable npc if you prefer. You could say it’s coincidental that Irenicus has abducted Imoen, and the real ultimate purpose of the game is defeating the evil mage, either for retribution or personal power, depending on your viewpoint.

    Yes I remember you had those dialogue options... good point.
    atcDave wrote: »
    I think for most players BG2 starts with bucketloads of motivation. Most feedback shows Imoen to be one of the most popular characters in the game, along with Minsc. So between you, yourself being captured and tortured; childhood friend Imoen being captured tortured, then captured again; friends Minsc and Jaheira captured; friends Khalid and Dynaheir murdered… That should be ample motivation.

    Even if you don’t adventure with this crew, you have undoubtedly encountered/met them all and they would likely count as friendly acquaintances unless you’re playing psycho evil. The fact Irenicus is ready to torture/kill innocent people who had done him no harm indicates the depth of danger and evil he represents. If nothing else, he’s a risk to you.

    It seems pretty rich in motivation to me. If nothing else, that’s the story of the game. Play it or don’t.

    I think my problem is bigger, it's Irenicus itself who does not motivate me :o ; tbh I prefer BG1 and ToB, I always found SoA to be too long and too much trouble just because of Irenicus bs.
  • atcDaveatcDave Member Posts: 2,405
    Most players, most polls will rank Irenicus as one of the best gaming villains ever. For so many, that opening is electric and motivates us through the whole game. But if it doesn’t work for you, no worries. Just don’t play. It’s a game not a job.
  • DinoDinDinoDin Member Posts: 1,597
    Yeah, for me, Irenicus is the high point of the whole saga. I love BG1 as well and it has greater replay value imo, mainly due to the wide companion selection.

    On my first few playthroughs though, Shadows of Amn is my favorite part. The combo of a very well done city and an interesting villain were great. Added bonus that the sequel hits you with a bit of twist, not pitting you against another spawn as you'd expect, but still tying the villain to that stuff. It's not really something you see in a ton of RPG's. Deserves praise.

    Again, to each their own. There's so many of these games out now that, I agree. If you don't like it, plenty of other options.
  • DhariusDharius Member Posts: 665
    edited August 13
    Actually I think that all the villains in the original BG story arc i.e. Irenicus, Amelyssan and Sarevok are done really well. They all do extremely nasty things that justify pursuing them either for revenge or to prevent them from continuing their crimes. I was convinced by all of them.

    For instance Amelyssan stokes up tensions between Saradush and the Marching Mountains resulting in genocide and the annihilation of a city crammed with innocents unable to leave. All for ego and personal power and gain. Irenicus has a sick view of progress and immortality involving torturing individuals physically and mentally for years, or simply destroying them. And Sarevok wants to bring ruin to the entire Sword Coast, manipulating big business into twisting the perceptions of the inhabitants of Baldur’s Gate and Amn.

    In all these villains’ cases innocent lives are just collateral damage in the quest for personal gain and self delusion. If all that isn’t horrific I don’t know what is…And of course an evil Bhaalspawn can simply defeat them to gain THEIR power, if they want ;)
  • KhyronKhyron Member Posts: 636
    I think this problem solves itself by the fact that rescuing Imoen and chasing Irenicus are kind of one and the same. Going to spellhold with or without wanting to rescue that insufferable brat is still the next logical step in following the breadcrumbs leading to dispensing liberal buttkicks of justice upon Irenicus.
  • TrouveurTrouveur Member Posts: 648
    The game offers another motivation : the perspective than Irenicus can unlock more power for charname. A neutral or evil character could want to learn more about it.
  • DhariusDharius Member Posts: 665
    Yeah but he only wants to unlock that power so he can steal it and destroy your character in the process, which you don’t know at the time. Never trust a weasel ;) But yes that could be your motivation, if you want.

    Of course it all comes to the same thing in the end. This isn’t a sandbox, but it is a very well written story.
  • DinoDinDinoDin Member Posts: 1,597
    Yeah, modern CRPG's have perhaps spoiled folks with the plethora of roleplaying choices you can make. But it's worth noting that games of BG2's generation had to worry greatly about things like disk space, budget for voice acting, etc. They literally had worry about how many CD's the game shipped with.

    Not to mention that development teams were much smaller back then. BG2 could never have the kind of investment you see in BG3 or Cyberpunk.

    A big consequence of that is somewhat limited RP choices, especially in the voice-acted parts of the game. It was still a huge step up from its predecessors, where often the only RP option was a good alignment playthrough.
  • WisteriasWisterias Member Posts: 108
    atcDave wrote: »
    Most players, most polls will rank Irenicus as one of the best gaming villains ever. For so many, that opening is electric and motivates us through the whole game. But if it doesn’t work for you, no worries. Just don’t play. It’s a game not a job.

    I'm playing the original Icewind Dale 2 now, I love Isair & Madae as final bosses... I don't know why but BG saga was my favourite when I was younger, but now it's not anymore, maybe I prefer the originals over the EE's. I even got SoD when it was released, and never played it because... 0 motivation O_o.

    I had a great time beating IWD1-EE, but in the case of BG games... I prefer the originals for some weird reason.
    DinoDin wrote: »

    The combo of a very well done city

    Well... Athkatla is crazy; I mean, how can this city even exist resting on top of mind flayers, beholder colonies, vampire lairs in the cemetery...? :#

    Thanks for answers.

  • Gel87Gel87 Member Posts: 228
    Imoen is super nice.
    In bg1EE the first thing you do is to tell here to F*** off.
    Then she comes again, and you steal here wand and potions and tell here to F*** off again.

    Then suddenly she rescue you from irenicus cage, and if you did not start out as thief u have here open locks and disarm trap in the next door room and then tell here to F*** off again.

    I kinda don't see the issue xD

    I dont play with NPC's, so either i tell them all to F*** off after stealing their stuff, or I kill them for their stuff.
  • shevy123456shevy123456 Member Posts: 273
    edited September 5
    When you are in the asylum, you can e. g. keep a sixth party member without Imoen. I usually do that and Imoen magically finds her way out of the asylum.

    I agree that the storyline is a bit too linear in general, in particular in ToB. I usually play BG2 because of SoA being fairly open and ready to explore. It's the main story as far as I am concerned, in particular if you have many mods installed - like Call of the lost godess. That's a mini-story in its own right.

    Would be cool if we could get the engine to allow a total free form gameplay. And open ended too, though I guess this is a lot of work in general.

    "They all do extremely nasty things that justify pursuing them either for revenge or to prevent them from continuing their crimes. I was convinced by all of them."

    That depends: a true evil character may want to exact revenge, but perhaps may not care about Imoen at all. I don't think you can unify ALL point of views towards a singular "all must want to rescue Imoen" or "all must kill Irenicus". Perhaps someone wants to replace Irenicus only; or even work as scholar. The storyline is simply picking one option, understandably so (they did not want to have 100 different storylines evidently). For an open-ended game, I think more options would be great though.

    Does anyone have any access to the original game's source code? Would be fun to add some of the good mods and also extend the options here, with the goal of making it a bit less linear and more open-ended in nature.
  • WarChiefZekeWarChiefZeke Member Posts: 2,669
    Ignore her, ignore Irenicus, adventure at your leisure, and when you are done with all you want to do, import into Throne of Bhaal.

    Irenicus has very little to do with your destiny anyways. You could always just ignore him. (Of course, if he tried to do this in canon, Irenicus would have almost certainly forced a confrontation for his own reasons, but let's just ignore that...)
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