Skip to content

Dialogue Bug: Ability Score Requirement Is Met, but the Dialogue Still Won't Trigger

I've noticed a strange issue during quest dialogues. Many dialogue options that require certain ability scores simply won't appear, even though my character clearly meets or exceeds the requirement.

For example, if a dialogue option requires **15 Charisma**, my character has **18 Charisma**, yet the option still doesn't appear. This happens consistently with every ability score check I've encountered.

I'm pretty sure this is being caused by a mod, but I haven't been able to determine which one. Most of the mods I have installed are gameplay-related, such as **Item Revisions**, **Spell Revisions**, **Tweaks Anthology**, and **SCS**, which mainly rebalance game mechanics and content.

That said, I also have **Unfinished Business**, **Almateria's Restoration Project**, and **Banter Packs** installed. I'm starting to wonder if one of these mods—or perhaps an interaction between them—is causing the problem.

Has anyone run into this before or knows which mod might be responsible?

Comments

  • jmerryjmerry Member Posts: 4,222
    Mot of the time, when a dialogue checks a stat (or reaction score), that's the stat or reaction score of the party member that's speaking. Which can easily be someone other than the protagonist.
Sign In or Register to comment.