Tazok's Tent - The woes of a first timer.
Cooper
Member Posts: 18
So this is my first time really getting my hands into Baldur's gate or really ANYTHING d&d related, so I've sort of been flying by the seat of my pants in this game. So here I am in Tazok's tent with what I'm sure is a vastly under-leveled bunch (highest is 3) and I'm just getting annihilated for like an hour. I'm doing everything I can; I'm switchin up spells, switching who I kill first, etc and FINALLY I get it. Finally, after an hour of hardship, I kill that friggin mage and his buddies (including one hobgoblin who seems to NEED to target Imoen, lest he spontaneously combust). I then decide to open the treasure chest in the tent to claim my reward.
My reward is a lightning bolt through my main character. I didn't save. I'm so sad.
My reward is a lightning bolt through my main character. I didn't save. I'm so sad.
30
Comments
Yes I remember my first time at Tazok's tent, I was feeling pretty good about my self and then I died so many times there. If you need to level and you don't consider it cheating, farm ankheads north of the Friendly Arm Inn. If you want a more normal experience then you'll have to do other quests. There should be some good ones around for you level. Have fun
SO MUCH WIN!
You just made me chuckle like I haven't in a while.
Something about your post makes me feel... goood. In a good way. I just... Yes...
If I go more than about 60 seconds without saving, sure enough something bad happens. Congratulations on finishing a second time!
Ouch! That sucks...
Congrats!
hehehe~
The fights in this game are amazing, almost every main encounter is like a near impossibly hard boss fight.
Currently in my solo game, I finished nashkel mines and killed nimbul. Yet in the area outside the mines I failed hard against the mustard jellies, and the iron thrones assassin group was hard as well. I managed to kill everything except the mustard jellies, my +1 quarterstaff barely touched them, and they killed my oils of speed with their slow and poison attacks. So I just killed the mage and ran away from the jellies
A wand of fear is good. There are a few hidden in generally harder to crack chests about Beregost, Nashkel etc.
Having everyone have a missle weapon is good as well, you can get a volley off into one character, hope some hit, then have the others switch to melee weapons. If they've transported the BG2 engine stuff it means enemies get +4 to hit when fighting someone with a ranged weapon in their hands.
Also strength the spell or in potion form makes fights a lot easier as well, your guys hit more and harder.
:O THIS GAME HAS QUICK SAVING?? That'll make everything so much easier! No more will I have the constant fear of accidentally clicking "Load Game" and losing all of my hard work!
Lol my first time yrs ago I played a mage. I did the same exact thing, I was so happy I won, then I realized the NPC and I did a facepalm to lol.
Get some levels and gear first, or Cloakwood will be a nightmare
Q, Q, Q, Q, Q!
As stated by others above use the level 1 cleric spell command and the level 1 mage spell sleep... A LOT. It will knock those scum down hard, allowing you to wail all over them.
If you tell us what party members you are using, as well as CHARNAME's class, we can give you tailored advice to increase your combat effectiveness.
PS nice bloody work in actually taking down the bandit camp at level 3, that's impressive, particularly for a first-timer!
Only one or two people will follow you and then it'll be easy picking.