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[MOD] Loretakers - a quest mod for BG1EE

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  • AciferAcifer Member Posts: 299
    Thank you! I'm glad you liked the mod!
  • evildevil97evildevil97 Member Posts: 99
    I usually don't comment right after playing a mod, but that had to be the most well-designed mod dungeon I've played. Absolutely terrific.
  • AciferAcifer Member Posts: 299
    It's great to know you're enjoying the mod – I really appreciate your feedback!
  • JanWJanW Member Posts: 37
    Wow, excellent mod, like original BG2 content level excellent.
  • SourSour Member Posts: 156
    A small text correction. The word "being" should be replaced with "be".

    tr9724s.jpg
  • SourSour Member Posts: 156
    AZjL9it.jpg
    The first reply option. You should replace the word "do" with "can".
  • AciferAcifer Member Posts: 299
    edited March 28
    Thank you! I'm preparing a new update at the moment, so your suggestions come in very handy. :)
    JanW wrote: »
    Wow, excellent mod, like original BG2 content level excellent.
    Thank you very much - I'm glad you enjoyed the mod!
  • SourSour Member Posts: 156
    No problem. I've got the first map finished and I will run through the rest of the mod tomorrow. If I find any more small issues I will post them this weekend.
  • SourSour Member Posts: 156
    I finished the mod and didn't find any bugs or any more grammar issues.
  • AciferAcifer Member Posts: 299
    The mod updates to version 1.5 and moves to GitHub:

    https://github.com/AciferBG/Loretakers

    Thanks to all contributors for this version!
  • ZorutarZorutar Member Posts: 51
    @Acifer Just a quick question — if I want to see all your mods, is this GitHub the best place to look, or do you have your own website where you showcase them? Thanks for the info.
  • AciferAcifer Member Posts: 299
    edited March 31
    Zorutar wrote: »
    @Acifer Just a quick question — if I want to see all your mods, is this GitHub the best place to look, or do you have your own website where you showcase them? Thanks for the info.
    At the moment, GitHub is the best place. I will gradually upload all my mods on GitHub. The only mod missing at the moment is Dark Tidings.
    I plan to set up a small website of my own in the foreseeable future. Unfortunately, I have no idea how to create a homepage, so it may take some time.
  • hawkseeker20_04hawkseeker20_04 Member Posts: 28
    edited April 29
    It's been some days since i finished this mod and i had a great time dungeon delving, it really gave off some Eye of the Beholder I vibes
    Because You explore a sewer network that hides a dark secret, there even was a Death Tyrant near the end! I really didn't expect that.

    So overall, i'm excited for the sequel in and i was wondering if it will help connect BG2 with BG3 a little better? *CONTAINS SPOILERS OF BG3*
    Since the Loretakers we're using the facade of Moander to manipulate it's followers and use them for their own agenda, i wonder if in the end of the sequel they will allude to a plan of using the Dead Three's powers to retake Baldur's Gate with the Motherbrain and complete their conquest of all Faerun.
    Post edited by hawkseeker20_04 on
  • AciferAcifer Member Posts: 299
    The mod updates to version 1.8 with a Spanish version

    Changelog:
    • added Spanish translation by AlleyV, thank you!
    It's been some days since i finished this mod and i had a great time dungeon delving, it really gave off some Eye of the Beholder I vibes
    So overall, i'm excited for the sequel in and i was wondering if it will help connect BG2 with BG3 a little better
    Thank you, I am glad you enjoyed the mod!
    I have to admit that I never played BG3 completely, so there won't be any direct references to BG3. However, I am aware of the events that take place in BG3 and will not introduce anything contradictory in Loretakers 2.
  • SourSour Member Posts: 156
    edited June 21
    I played through this again and have no crashes or bugs to report. The last line of dialog in the screengrab below could use a correction.
    ZjFoz5l.jpeg
    I'll be waiting for you down there.
  • AciferAcifer Member Posts: 299
    Thank you, this will be fixed with the next update!
  • andyfoxandyfox Member Posts: 7
    Greetings everyone!
    Please tell what doing wrong.
    Collected the skull, the healing potion, the pearl — put everything on the altar where the mad priest was.
    But nothing happens...
  • TrouveurTrouveur Member Posts: 934
    Are you trying to open a door or create a potion?
  • andyfoxandyfox Member Posts: 7
    Trouveur wrote: »
    Are you trying to open a door or create a potion?

    Trying to make a potion.
  • TrouveurTrouveur Member Posts: 934
    I had the same problem at my first try. There are two altars in this dungeon. You're probably not on the right one.
    I don't remember their exact locations sadly.
  • andyfoxandyfox Member Posts: 7
    edited August 7
    Trouveur wrote: »
    I had the same problem at my first try. There are two altars in this dungeon. You're probably not on the right one.
    I don't remember their exact locations sadly.

    Tried it on the altar by the tree and in this one:
    jl9jz40vr442.png
    Post edited by andyfox on
  • AciferAcifer Member Posts: 299
    You need to place the items on that particular altar:

    acz5na157idj.jpg
  • andyfoxandyfox Member Posts: 7
    edited August 7
    Acifer wrote: »
    You need to place the items on that particular altar

    Thanks a lot! The potion worked.
  • andyfoxandyfox Member Posts: 7
    Please tell one more thing — where to look for the supreme keeper of knowledge?
  • AciferAcifer Member Posts: 299
    andyfox wrote: »
    where to look for the supreme keeper of knowledge?
    He's in the same area.
    Trouveur wrote: »
    I had the same problem at my first try. There are two altars in this dungeon. You're probably not on the right one.
    Thank you for this feedback! I'll add a map note in the next version once the player gets the note.
  • andyfoxandyfox Member Posts: 7
    edited August 7
    Acifer wrote: »
    andyfox wrote: »
    where to look for the supreme keeper of knowledge?
    He's in the same area.
    Searched both locations completely and don't know where else to look...
    tc0r5cblzuoz.png

    f37llpzb56br.png
    Post edited by andyfox on
  • AciferAcifer Member Posts: 299
    edited August 7
    @andyfox : Would you please put the two screenshots in a spoiler tag?

    The priest you are looking for is
    in one of the pods next to the Elder Brain transceiver.
  • andyfoxandyfox Member Posts: 7
    Thanks for help, the mod is complete.

    P. S. Screenshots are hidden under the spoiler.
  • AciferAcifer Member Posts: 299
    Thank you, I'm glad it worked out!
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