Also, it would be great IMHO if the cryptosphere could be used as a wands container.
I was also thinking the final quest reward is a nice reminder of this adventure, and could be maybe imported into BG2 like some SoD items, maybe available at the Oghma Temple ?
Thank you very much for your feedback! I'll have to take a closer look at the string references in EET, as well as the loot distribution you mentioned. I guess both could be caused solely by my mod and not by some incompatibility.
Also, it would be great IMHO if the cryptosphere could be used as a wands container.
I was also thinking the final quest reward is a nice reminder of this adventure, and could be maybe imported into BG2 like some SoD items, maybe available at the Oghma Temple ?
Great idea! There were also suggestions to use the sphere as container for ion stones-even though there are only a few of them in BG1, so a wall container would make a lot of sense.
One note- I think there may be a fixed drop of a chaotic commands scroll earlier in the dungeon- don’t remember who it’s from but it would be something to add to the section on preparing for the last combat
@ineth Wow, you're amazing! Thank you so much for taking the time to put this together!
A walkthrough for Loretakers is especially helpful, as some players have had trouble completing certain parts of the quest, so this will help many people. I'll add a link to it in the first post of the thread and in the GitHub readme, so all players can find it.
Thank you very much!
@ineth Wow, you're amazing! Thank you so much for taking the time to put this together!
Thank you, for making these mods!
It's a marvel how every aspect of your mods has top notch production quality.
Story, backstory, dialog, puzzles, exploration, graphics, sound, combat, loot: Many quest mods (especially older ones) suffer from the modder being really passionate about one or two of these, and neglecting the rest. But you somehow manage to focus on all of them. And also inject deep Forgotten Realms lore expressed via background art, the story itself, and in-game books.
I think there may be a fixed drop of a chaotic commands scroll earlier in the dungeon- don’t remember who it’s from but it would be something to add to the section on preparing for the last combat
Thought that I would mention that I was unable to install the most recent version of this mod (on the mac version of BG+SoD EE). Fortunately I had an earlier version saved on my computer (v. 1.7) which installed with no problem.
I was unable to install the most recent version of this mod (on the mac version of BG+SoD EE)
Oh, that's unfortunate. Can you tell me why your installation is failing on the Mac?
I'm not sure. I tried to install it using the Mac Weidu Launcher and received a message that it could not be installed (or that installation was aborted due to an error or missing file). Unfortunately, I did not take a screen shot of the message (I'll do this if it happens again in the future).
All the other mods installed without any problems (including an earlier version of this one). Sorry I can't be more helpful.
I did a new install of the game (there were problems with my previous one) and the same problem happened with the Loretakers mod (v. 2.6). This time I recorded what happened. I've copied and pasted the failure to install below:
Using Language [English]
Using ./lang/en_us/dialog.tlk
Would you like to display the readme? [Y]es [N]o
n
Install Component [Loretakers V 2.6]? nstall, or [Nlot Install or [Q]uit? i
Installing [Loretakers V 2.6] [V 2.6]
Stopping installation because of error.
ERROR Installing [Loretakers V 2.6], rolling back to previous state will uninstall
0 files for [setup-loretakers.tp2] component 0.
Uninstalled
0 files for [setup-loretakers.tp2] component 0.
ERROR: Sys_error("weidu_external/lib/functions.tph: No such file or directory")
Please make a backup of the file: logs/loretakers.debug and look for support at:
Acifer
Using Language [English]
Install Component [Loretakers V 2.6]? nstall, or [Niot Install or [Q]uit?
Comments
I was also thinking the final quest reward is a nice reminder of this adventure, and could be maybe imported into BG2 like some SoD items, maybe available at the Oghma Temple ?
Great idea! There were also suggestions to use the sphere as container for ion stones-even though there are only a few of them in BG1, so a wall container would make a lot of sense.
Also, here are some screenshots from the beautiful new areas:
I highly recommend this mod to anyone who hasn't tried it yet.
Nice walkthrough!
One note- I think there may be a fixed drop of a chaotic commands scroll earlier in the dungeon- don’t remember who it’s from but it would be something to add to the section on preparing for the last combat
A walkthrough for Loretakers is especially helpful, as some players have had trouble completing certain parts of the quest, so this will help many people. I'll add a link to it in the first post of the thread and in the GitHub readme, so all players can find it.
Thank you very much!
It's a marvel how every aspect of your mods has top notch production quality.
Story, backstory, dialog, puzzles, exploration, graphics, sound, combat, loot: Many quest mods (especially older ones) suffer from the modder being really passionate about one or two of these, and neglecting the rest. But you somehow manage to focus on all of them. And also inject deep Forgotten Realms lore expressed via background art, the story itself, and in-game books.
Added.
I'm not sure. I tried to install it using the Mac Weidu Launcher and received a message that it could not be installed (or that installation was aborted due to an error or missing file). Unfortunately, I did not take a screen shot of the message (I'll do this if it happens again in the future).
All the other mods installed without any problems (including an earlier version of this one). Sorry I can't be more helpful.
Using Language [English]
Using ./lang/en_us/dialog.tlk
Would you like to display the readme? [Y]es [N]o
n
Install Component [Loretakers V 2.6]?
nstall, or [Nlot Install or [Q]uit? i
Installing [Loretakers V 2.6] [V 2.6]
Stopping installation because of error.
ERROR Installing [Loretakers V 2.6], rolling back to previous state will uninstall
0 files for [setup-loretakers.tp2] component 0.
Uninstalled
0 files for [setup-loretakers.tp2] component 0.
ERROR: Sys_error("weidu_external/lib/functions.tph: No such file or directory")
Please make a backup of the file: logs/loretakers.debug and look for support at:
Acifer
Using Language [English]
Install Component [Loretakers V 2.6]?
nstall, or [Niot Install or [Q]uit?