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Ulgoth's Beard intro text doesn't fit in dialogue window

JalilyJalily Member Posts: 4,681
This discussion was created from comments split from: Please Report Game Text Errors Here.

Comments

  • GawdzillaGawdzilla Member Posts: 86
    When entering Ulgoth's Beard for the first time, the intro text doesn't fit in the UI window.
  • JalilyJalily Member Posts: 4,681
    @Gawdzilla Something funky is going on because I can see the cut off D&D logo at the top. O_o When I tried to reproduce this, the text fit in the window even when I used a really long name. What resolution are you playing on? Windowed or fullscreen?
  • GawdzillaGawdzilla Member Posts: 86
    I just reproduced it. Worth noting, the intro text is cut off but the dialog options with the jerks format correctly.

    It's full screen. Not sure what resolution I'm playing at... didn't find a handy config file in the folder.
  • JalilyJalily Member Posts: 4,681
    baldur.ini is in your Documents\Baldur's Gate - Enhanced Edition folder. But if you're playing fullscreen, it'll be whatever your desktop resolution is.
  • TressetTresset Member, Moderator Posts: 8,262
    Uhhh I may be completely wrong here but isn't the resolution the same as that of your screenshot (displayed above)?
  • GawdzillaGawdzilla Member Posts: 86
    1440 x 900 resolution, Win 7 Pro Sp1

    Thanks! didn't know where the ini file was..
  • JalilyJalily Member Posts: 4,681
    Thanks, registered this.
  • [Deleted User][Deleted User] Posts: 3,675
    The user and all related content has been deleted.
  • AedanAedan Member, Translator (NDA) Posts: 8,550
    This has already been reported. Thread merged.
  • BalquoBalquo Member, Developer Posts: 2,746
    Similar but two separate issues actually. In any case, Bhaaldog's issue is on my to-do list. That overhead text is just terrible!
    [Deleted User]
  • AedanAedan Member, Translator (NDA) Posts: 8,550
    @Balquo
    I am pretty sure that Bhaaldog's report was noticed long time ago during beta tests and fixed. It seems it is come back.
  • AedanAedan Member, Translator (NDA) Posts: 8,550
    @Jalily
    Please, can you update the redmine with Bhaaldog's report?
    http://support.baldursgate.com/issues/2844
  • JalilyJalily Member Posts: 4,681
    edited April 2013
    Made a separate issue for this because one is code and one is scripting.
  • AedanAedan Member, Translator (NDA) Posts: 8,550
    Good. Thanks :)
  • BalquoBalquo Member, Developer Posts: 2,746
    Aedan said:

    @Balquo
    I am pretty sure that Bhaaldog's report was noticed long time ago during beta tests and fixed. It seems it is come back.

    Actually, you are looking at the fix :P

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