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Decoding Twitters!!!

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  • shawneshawne Member Posts: 3,239
    Hoping @PhillipDaigle can clarify this one:

    The fixes from Ascension should be in, the tougher bosses are something we're considering for an optional add-on.

    What fixes are you referring to? As far as I know, the majority of the Ascension mod has to do with content rather than bugfixes...
  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    shawne said:

    Hoping @PhillipDaigle can clarify this one:

    The fixes from Ascension should be in, the tougher bosses are something we're considering for an optional add-on.

    What fixes are you referring to? As far as I know, the majority of the Ascension mod has to do with content rather than bugfixes...

    The pre-Ascension version of ToB had dialogue.tlk errors that prevented Imoen and Sarevok from having their intended dialogues triggered.

  • shawneshawne Member Posts: 3,239
    Oh, that. Hrm. Still, the fact that they're looking at "Ascension" at all is a pleasant surprise...
  • lordkimlordkim Member Posts: 1,063
    Trent Oster ‏@TrentOster

    Did some multiplayer testing. We still have some work to do :-(
  • CoM_SolaufeinCoM_Solaufein Member Posts: 2,607
    People play multiplayer?
  • EudaemoniumEudaemonium Member Posts: 3,199
    When it works. I have an MP game planned out with some friends for when it works.
  • lordkimlordkim Member Posts: 1,063
    Phillip Daigle ‏

    #BGEE #BG2EE Also, we can do full or partial transparency on UI elements to show more game world. The game looks quite gorgeous at 1080p.


    #BGEE #BG2EE For those wondering about the updated user interface, it has options that will scale the UI up or down based on your preference


    #BGEE This is an entirely new translation from scratch by our incredible Turkish language team, and they're excited for Turkish fans to see.


    When #BGEE comes back (and it will or we'll die trying), the upcoming patch will also include Turkish game text support.
  • modestvoltamodestvolta Member Posts: 108
    edited July 2013
    Another Phillip Daigle tweet that I can only assume is related to BG:

    apple please increase your 2gb app limit. thanks.



    edit: or at the very least, another Overhaul/Beamdog production?
  • darrenkuodarrenkuo Member Posts: 366
    Twitter Said:

    Dom : So are you guys seeing any revenue from Summer Sale?
    Trent Oster: I'm not sure to be honest. We're still talking with Atari , but progress isn't very quick

    It looks like we may still need to wait more longer time for this issue be solved

    By the way , Steam version is 75% off now.......
  • TheCoffeeGodTheCoffeeGod Member Posts: 618
    Phillip Daigle‏

    #BGEE The BGEE patch is quite large in scope and complexity so we will be doing an open beta for it in a few weeks for a short while.
    Phillip Daigle‏

    #BGEE Expect it around early or mid-September. Fixes made during the open beta will improve #BG2EE as well!


  • mch202mch202 Member Posts: 1,455
    edited November 2013
    -



    Post edited by mch202 on
  • mch202mch202 Member Posts: 1,455
    2 Interesting tweets:
    -Benjamin M. A'Lee ‏@ bma 11 Oct

    @ TrentOster Are there any plans (or even the possibility) to do EE versions of Icewind Dale 1&2?

    -------------
    Trent Oster ‏@ TrentOster 19h

    @ bma Icewind Dale II is a little scary due to the rules changes and other things, but #IWD might make good sense


    -------------
    Samuel Potter ‏@ bg_sepotter 17h

    @ TrentOster @ bma Would it be out of the question to do IWD with the same rules as BGEE, or the first IWD then?

    -------------
    -Trent Oster ‏@ TrentOster 17h

    @ bg_sepotter If we took a run at IWD we'd probably try to make it fly with the BG2 rules implementation.



  • alnairalnair Member Posts: 561
    I'd love that! Please, @bg_sepotter or @mch202, would you start a new thread to discuss it? Or I can do it if you want.
  • mch202mch202 Member Posts: 1,455
    alnair said:

    I'd love that! Please, @bg_sepotter or @mch202, would you start a new thread to discuss it? Or I can do it if you want.

    @alnair You can do it, be my guest.. ;-)
  • alnairalnair Member Posts: 561
    @mch202 Thanks, I made a poll out of it :)
  • lordkimlordkim Member Posts: 1,063
    Cameron Tofer :

    we are winding down work on the next BG:EE patch. Testing is almost complete...
  • lordkimlordkim Member Posts: 1,063
    Trent Oster ‏@TrentOster

    Yay Mac #BGEE 1.2 patch is approved!
  • lordkimlordkim Member Posts: 1,063
    Phillip Daigle ‏@daigledopple

    Patch 1.2 for #BGEE on iPad should be coming online now.
  • SedSed Member Posts: 790
    Phillip Daigle ‏@daigledopple
    #BGEE Working on uploading 1.2 to Steam today. If it looks good we'll ask for the new build to be switched to live.

    Phillip Daigle ‏@daigledopple
    @Rarilmar Testing phase right now. I'm not sure how long it will be between us requesting it to be pushed live and steam actually doing it.
  • BeridelBeridel Member Posts: 35
    lordkim said:

    Phillip Daigle ‏@daigledopple

    Patch 1.2 for #BGEE on iPad should be coming online now.

    Confuzzled:
    Trent Oster
    @fearorc iPad #BGEE 1.2 patch is back in development. We found some bugs we need to fix so the build is not in approvals.

    From 3h ago, or 2h35 before Phillip's tweet...

  • lordkimlordkim Member Posts: 1,063
    Mine is 29 minuttes ago.
  • BeridelBeridel Member Posts: 35
    lordkim said:

    Mine is 29 minuttes ago.

    I know, but from how I understand it if you take it down from the approval process, you have to resubmit it and wait another ~6 days...

    Perhaps a clarification from higher up is needed? @Dee
  • DarkShrikeDarkShrike Member Posts: 17
    Hmm... perhaps that just means they are working on more changes for it but they didn't disrupt the launch of 1.20? *Hopes REALLY hard*
  • CorianderCoriander Member Posts: 1,667
    I think it was a mixup. AFAIK Trent is correct.
  • mch202mch202 Member Posts: 1,455
    Erik Paul Frantz ‏@ ErikPFrantz 5h

    @ TrentOster I know there's been a lot of talk about Icewind Dale and Planescape:Torment interest. Have you checked on their asset survival?

    -------------
    -Trent Oster ‏@ TrentOster

    @ ErikPFrantz We haven't dug too deeply for fear of that which lies below. Once #BGIIEE is completed there will be more time for spelunking

  • lordkimlordkim Member Posts: 1,063


    Q : @TrentOster but really this is all a warm up act before you guys make your own infinity engine game, isn’t it????

    A : Trent Oster ‏@TrentOster

    @famousringo Less warm up and more forging in the unholy fires of hell. Infinity has not been kind to us. We have learned much.
  • true_shinkentrue_shinken Member Posts: 84
    Man, I really hope they do something in the FR license...
  • ScooterScooter Member Posts: 182
    Trent Oster
    "We are going to lead #BGII:EE on PC on Beamdog. Mac on Beamdog is next. iPad BGII:EE is #3 . Android BG:EE is #4. Android BGII:EE is #5"
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