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What is your favorite mage class for protagonist, and why?

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  • Demonoid_LimewireDemonoid_Limewire Member Posts: 424
    Someone please remind me, what school necromancers loose?
  • elminsterelminster Member, Developer Posts: 16,315

    Someone please remind me, what school necromancers loose?

    Illusion
  • recklessheartrecklessheart Member Posts: 692
    Kaltzor said:

    I feel that A Necromancer is storywise the most fitting kind of mage for the Bhaalspawn...

    If you read the History of the Dead Three, Myrkul considers his ascension one of triumph over Bhaal's because he command undeath, whereas Bhaal is the master of death and dying. I would argue that the Necromancer - as somebody who largely specialises in manipulation and control after death - isn't as suitable for Bhaal as it might first appear, as Bhaal revels in death, not the bastardization of it. I don't have hugely strong opinions regarding this poll, admittedly, but I thought it might be worth considering.

    For my part, I agree with the BG1 approach that all pure class mages should have a specialisation. I feel like the Bhaalspawn should be the only mage in your party who can cast every arcane spell. This is obviously parried somewhat in BG2 when there are no pure class mages except Edwin, and so the 'feel' of this grand mastery over magic is somewhat diminished. But hey, that's just for my play of the game. I've also done a specialisation Mage and a level 6 fighter dualled to Mage. It's fun :)

  • [Deleted User][Deleted User] Posts: 0
    edited February 2014
    The user and all related content has been deleted.
  • ThrasymachusThrasymachus Member Posts: 880
    elminster said:

    Someone please remind me, what school necromancers loose?

    Illusion
    This is why I can't bring myself to play a Necromancer. I just love illusions too much!

    Similarly, despite being (arguably) the most powerful specialist mage, I can't pick a Conjurer because of the loss of Divination spells.
  • OneAngryMushroomOneAngryMushroom Member Posts: 564
    Dragon disciple
  • jackjackjackjack Member Posts: 3,251
    edited February 2014
    elminster said:

    Someone please remind me, what school necromancers loose?

    Illusion
    This is a big reason I so enjoy taking Xzar whenever I play a Bard, (which I often do), as I tend to RP them as Illusionists of a sort, primarily focusing on those spells. The synergy is just wonderful.
    Just one more in a laundry list of reasons I've always been upset about Xzar's role in BG2.
    *Wistful sigh*
    For me, Necromancer is my favorite kit for an NPC mage.
  • shawneshawne Member Posts: 3,239
    Sorcerer. Because other than Baeloth, it's a spellcasting kit unique to the PC which no NPC can replicate.
  • KaltzorKaltzor Member Posts: 1,050

    Kaltzor said:

    I feel that A Necromancer is storywise the most fitting kind of mage for the Bhaalspawn...

    If you read the History of the Dead Three, Myrkul considers his ascension one of triumph over Bhaal's because he command undeath, whereas Bhaal is the master of death and dying. I would argue that the Necromancer - as somebody who largely specialises in manipulation and control after death - isn't as suitable for Bhaal as it might first appear, as Bhaal revels in death, not the bastardization of it. I don't have hugely strong opinions regarding this poll, admittedly, but I thought it might be worth considering.

    For my part, I agree with the BG1 approach that all pure class mages should have a specialisation. I feel like the Bhaalspawn should be the only mage in your party who can cast every arcane spell. This is obviously parried somewhat in BG2 when there are no pure class mages except Edwin, and so the 'feel' of this grand mastery over magic is somewhat diminished. But hey, that's just for my play of the game. I've also done a specialisation Mage and a level 6 fighter dualled to Mage. It's fun :)

    Well, Necromancers in D&D from what I've seen don't really all much have to do with the undead... They do have spells that summon undead creatures to fight on their side, but majority of the Necromancy spells just have stuff to do with life and death, from healing to just straight out killing something.
  • OnestepOnestep Member Posts: 225
    edited December 2014
    While this is kind of thread necromancy, I feel the need to give my support for actual necromancy.

    In D&D, Necromancy is the art of manipulation of life/death energy. That's why healing is classed as Necromancy. So I feel it best suits what Bhaal said, and thus the Bhaalspawn: 'Since I can destroy your kingdom, Bane, by murdering your subjects, and I can starve your kingdom, Myrkul, by staying my hand.'

    A Neutral Good Necromancer just fits a Good Bhaalspawn. It seems like the ultimate way to spit in dad's face, using the very philosophy he espoused as a reason for his supremacy over the other two of the Dead Three, as a means of doing good in the Realms.

    That said, I also like Generalist Mages. Versatility is always cool and Dual Class Fighter/Mages are always badass in general.
    Post edited by Onestep on
  • DJKajuruDJKajuru Member Posts: 3,300
    I won't say it's my favorite, but lately I've been playing with na Illusionist, and it's been quite fun!
  • FrondFrond Member Posts: 121
    Bardic blade.
    Love the offencive/defensive spin with mage protections. They also can get secret word, breach, and spellstrike which are all aweaome to have on a secondary caster in BG2 with SCS.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,725
    I like wild mages for the bit of randomness they bring to my usual thoroughly planned actions. It's fun when there's always the chance to have a cow falling on your enemy.

    Back in the day I was a little bit scared to use a wild mage but now I very often choose her as my main mage for the party.
  • MusignyMusigny Member Posts: 1,027
    How often have I played a F/M multi or sorcerer ? I really don't know.
    Nowadays I like to play my illusionist/thief. Getting rid of the turnip "scent" is the hardest challenge.
  • DjimmyDjimmy Member Posts: 749
    Elven fighter/mage multi or human kensai/mage dual. I love HLA and elves so I voted f/m.
  • OllmerOllmer Member Posts: 73
    18 Wis + NRD + Limited Wish
  • FeytorFeytor Member Posts: 57
    Necromancer.

    Ever seen Julian Sands as the Warlock? Thats me :)
  • MhamzaMhamza Member Posts: 228
    Sorcerer. Makes most sense storywise, is the best class in the game imo, and there are no other party members, mods aside, that are Sorcerers.
  • YannirYannir Member Posts: 595
    I enjoy all of them really.

    Playing SoA through with an Invoker. Started ToB with Haer'Dalis because I love his banter. And the whistling! He's a pretty great fighter too.

    In BP2, I'm playing one party with a Dragon Disciple and a M/T-multiclass, and another party with a normal sorcerer and C/M-multi.
  • MortiannaMortianna Member Posts: 1,356
    Feytor said:

    Necromancer.

    Ever seen Julian Sands as the Warlock? Thats me :)

    +10 likes for mentioning the film, Warlock. I'd be willing to bet his character was the inspiration for the Warlock class in 3.5 D&D.

    In 2e AD&D, I'd say he fits the "Archetype" Necromancer kit perfectly. I remember one of his lines from Warlock 2: "There is no hope in chaos, only in order." Classic Lawful Evil.
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    My first solo no-reload was a Cleric/Mage.

    With a Cleric/Mage, you can cast Death Ward, Chaotic Commands, and Remove Fear. Immunity to disablers is mighty nice for solo critters. Being able to use helmets and shields is also quite fun.
  • CaeriaCaeria Member Posts: 201
    I am quite partial to the thief/mage, actually. They have great versatility, so are useful in a variety of situations from taking care of traps to casting spells. They can wear robes or elven chain without losing either of these abilities, and with decent equipment can even tank in a pinch.
  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    I voted cleric-mage, because with a helmet, a shield, and red and black robe colors, my avatar looks like Magneto flying around on a magnetically levitated metal disc.
  • Abi_DalzimAbi_Dalzim Member Posts: 1,428
    I voted cleric-mage because I just feel like there's something godlike to having mastery of both arcane and divine magic. Planatars have that, Mellissan has that, it just fits well.
  • XeZeLXeZeL Member Posts: 13
    O_Bruce said:

    Just mage. No specialisation. A very versirable class. It's not as powerful as the Wild Mage, but a mage without a control over his/her own power it's not really my thing. And I dislike Sorcerors for being lazy asses who relly on innate talent rather than studies and practice.

    That's actually what I like the best about sorcerers :smiley:
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