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So I know there are some things mods can and can't do, based on the games hard coding.
So can mods alter existing classes considerably? Or only kits?
Would it be possible to make a Fighter kit identical to the Monk class, thus allowing you to to play a dual classed Monk? Or even Multiclassed like how Gnomes can be Illusionist/X? Or with Keeper?
Same Question but a Sorcerer as a Mage Kit?
Or to possibly rewrite the base Fighter and/or Mage to be identical to the Monk and/or Sorcerer to simply make a multiclass Fighter/Mage act as a Sorcerer/Monk?
Or could XP Tables be changed for kits? Thus, create your own Monk/Sorc Kit under a class and modify the XP required for level up to slow your progression? Or set something to reduce XP earned for the Kit or CHARNAME only?
Any thoughts? Thanks!