Removing NPCs DLC on Steam
JoshBG
Member Posts: 91
I enjoy the E. editions, but I think that new NPCs are extremly out of place. Yes, they're optionals, but some of them have "forced itroduction", so to speak.
Can I remove them on Steam? BGEE and BG2EE.
Can I remove them on Steam? BGEE and BG2EE.
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Really, I just got here straight from Candlekeep, without doing any quests(or doing anything at all, really).
It's very annoying when an additional content of questionable value is being forced on you.
Only Neera is truly forced upon you, and yeah, it does get grating.
Neera I think would need a mod, thought I expect that would not be a huge thing to make that event not trigger.
http://forum.baldursgate.com/discussion/30322/bg-ee-mod-disable-ee-npcs-ee-items-available-in-shops
I know that in my non-Steam version of BGEE I was able to remove them by editing the relevant lines out of the area scripts using Near Infinity and stick the recompiled scripts (they should have a BCS extension) in my override folder.
AR0200, AR0900, AR1102, AR2300, AR2301 (Friendly Arm 1st Floor), AR2900 (Larswood), AR3300 (Beregost), AR4800 (Nashkel), AR5500 were the areas I found whose scripts had material related to the new NPCs when comparing with the scripts from the original game. I haven't gone through BG2EE yet.
Modding the scripts for AR2301 (Dorn), AR2900 (Baeloth), AR3300 (Neera), and AR4800 (Rasaad) may be sufficient for most purposes ... if you can't/don't pick them up related events and NPCs shouldn't trigger AFAIK.