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Where is ipad patch 1.3?

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  • elminsterelminster Member, Developer Posts: 16,318
    edited February 2015
    *wild surge* App store destroyed (given how little luck has been had getting it approved this seems like the next most likely event)
  • ljboljbo Member Posts: 177
    Landes on French AppStore. Installed!
  • GrumGrum Member, Mobile Tester Posts: 2,100
    Installing now! Hard to believe. :D
  • proccoprocco Member, Mobile Tester Posts: 915
    Awesome. Can't wait to get home from work tonight!
  • CyricSpawnCyricSpawn Member Posts: 74
    Does this fix the duel class hit point issue?
  • RumsediRumsedi Member Posts: 24
    Will Watchers Keep appear on the map for existing games, or only for new games?
  • DoubledimasDoubledimas Member, Mobile Tester Posts: 1,286

    Does this fix the duel class hit point issue?

    Do you mean this issue: http://forum.baldursgate.com/discussion/38105/11125-dual-class-imported-characters-should-have-the-same-hit-points-as-when-they-were-exported? If so, then no. It's still on the list of known bugs since 1.3
    Rumsedi said:

    Will Watchers Keep appear on the map for existing games, or only for new games?

    According to the release note (http://www.beamdog.com/files/bg2ee/bgiiee_releasenotes.pdf, p. 15+17) it will be available both in SoA and ToB when starting a new game, but I'm not sure if it works for existing games as well.
  • lunarlunar Member Posts: 3,471
    edited February 2015
    Yeah I am a bit skeptic. Unsure if I should get the patch. Does it really make a big difference? I don't want to install my scs mod again. In the last update, I have copied my portraits folder (whick worked as an override) with scs files in it, to my pc. Then I have gotten the patch on my Ipad, which deleted the portraits folder, and then I copied the portraits folder back to my Ipad. It has worked flawlessly. It should work again, theoraticaly, but I am kinda scared to try out.

    Also, is 'permanent increase of number of attacks when using minute meteors or energy blades' bug there on Ipad 1.3? I can fix it locally myself, via dltcep, but I find it very abominable.
  • CerevantCerevant Member Posts: 2,314
    elminster said:

    *wild surge* App store destroyed

    GIF request: cow falling on app store icon
  • DoubledimasDoubledimas Member, Mobile Tester Posts: 1,286
    lunar said:

    Yeah I am a bit skeptic. Unsure if I should get the patch. Does it really make a big difference?

    It's got more than 500 bug fixes so I guess it does make a big difference. But check the patch notes for yourself: http://www.beamdog.com/files/bg2ee/bgiiee_releasenotes.pdf


  • jackjackjackjack Member Posts: 3,251
    edited February 2015
    :joy::mrgreen::open_mouth::relieved::yum::dizzy:
    See you all next year!
    …
    Only fooling.
    A big, big thank you to the Devs on quickly turning around the patch redeliveries Apple "required" from them :D
    Having this run smoothly on my iPad, (old as it is), and iPhone is just too awesome for words. So long boring subway rides! Kudos and gratitude, etc.
    …
    But seriously, see you all in a week.
    It is time for more… experiments :naughty:
    Post edited by jackjack on
  • lunarlunar Member Posts: 3,471
    I got the patch. But there are no casting glows on my Ipad2:the colorful circle animations while casting a spell. They are absent. Why?

    Also, minute meteors and energy blades permanently increase number of attacks.

    Really, I wish I hadn't installed the patch. The number of attacks bug is easy to fix. But I have no idea why there are no casting animations in my game no more. Makes me so sad.
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