Hello everyone -
Thought I would post a video to get everyone even more exited about BG:EE coming out soon. I have been working on a mod to bring BG2 into the DA engine. Our cinematic designer @DahliaLynn
has just completed the opening cutscene for Module 2 and we have made it public.
Its a tedious long process to recreate each area in 3D, but nearly finished with the entire city now. Just the Graveyard catacombs to finish and finalize the slums night version. If this thread shows interest, will post some shots of that stuff.
Here are the credits involved in this scene:@Cuv
: BGR Module 2 Project Lead/Level Design@DahliaLynn
: Module 2 Opening Cinematic Designer@Ablaine
: Character/Organic Lead Modeller@DarthParametric
: Environment/Level Lead Modeller@Piet
: Environmental Modeller/Textures